1. the ball physic is quite realistic (but not perfect) in 90% of cases
On very slow balls (ie: drop shots), and on very fast balls (ie: services, smashes), the trajectories are kinda inaccurate. It should be corrected in TE2007
2. No, no plan to do that...
I didn't look much about the wii, but it seems the movement detection is not accurate enough to simulate with enough precision your strike in the ball.
And if it's precise enough, then it'll be more than tricky to do the program part that can do the difference between a good technical strike and a bad one...
Moreover, playing with such device would raise trouble about how the player control his movements...
== Mana Games ==
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