Post List
17th Weekly Update : Life ain’t easy March 30, 2015
16th Weekly Update : Tired week March 22, 2015
15th Weekly Update : Busy & Intense Week! March 16, 2015
14th Weekly Update : Almost Back on Track! March 9, 2015
13th Weekly Update : Slow week March 2, 2015
Back to Dungeon Guardians ! February 25, 2015
Game Design Analysis : Legend of Grimrock 2 February 24, 2015
The importance of Lighting & Shadowing February 15, 2015
12th Weekly Update : Level Design & Boss Fights February 8, 2015
11th Weekly Update : Integration & Steam February 2, 2015
10th Weekly Update : More Level Design January 26, 2015
9th Weekly Update : Level Design & Lighting Challenges January 18, 2015
Game Design Analysis : Might and Magic X Legacy January 12, 2015
8th Weekly Update : Level Design & Unexpected Events January 11, 2015
Game Design Analysis : Legend of Grimrock January 6, 2015
7th Weekly Update : Holidays (again!) & Indie Stuff January 5, 2015
Game Design Analysis : Dungeon Master December 29, 2014
6th Weekly Update : More Unity Roadblock & Holidays December 28, 2014
5th Weekly Update : Creature Integration (bis) & 4th Environment December 22, 2014
4th Weekly Update : Menu Design & Creature Integrations December 14, 2014
Beta 2 : looking for Beta Testers December 8, 2014
3rd Weekly Update : Unity Roadblocks & Beta Testing December 8, 2014
2nd Weekly Update : Talent System Tuning December 1, 2014
1st Weekly Update : Bosses & Talent Trees November 25, 2014
The Story So Far November 24, 2014
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