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23rd Weekly Update : Talents & Potions

Posted on May 11, 2015 by manutoo
Druid Specialization

Druid Specialization

I still didn’t start to test the whole dungeon ! :-?

Instead, I got taken in the Druid & Elementalist Talents ; it took some time but now they’re all set up and well working. The result is pretty nice and I’m eager to test all this through the Dungeon. With 4 specializations done, it’s a big step toward finishing the game that has been accomplished !

Also, I added a couple of new potions : they provide respectively Haste & Critical bonus for a short time. I hid a couple in each level, a bit like Easter eggs… :P

In bonus, I also set up a new decal shader so spider webs and other transparent textures can catch shadows, which avoid an annoying visual bug I had since a while..!

So now I’m ready to jump in testing the Dungeon from start to end ; or almost ready : I’ll tune a bit 1 Boss & check the save system still work 1st, and then I’ll be good to go. If there’s not too much issues, it should take me the whole week.

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Posted in Development Diary, Weekly Update |
« 22nd Weekly Update : Intense Talent & Ability Design
24th Weekly Update : Final Boss ! »

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