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Comments about SubBuild 2010.8.3

PostPosted: 03 Aug 2010, 14:28
by Richou
Man, I love all these new updates you're making. TE goes from an Ice rink to like attempting to run on water. Gotta love that

Re: Tennis Elbow 2011 v1.0

PostPosted: 03 Aug 2010, 14:57
by Maria Sharapova
manutoo wrote:Build 61, August 2nd:

Bug Fixes:
- AI : not too much wide faults anymore (bug introduced in Build 60)
- AI : another try to fix the bug of both doubles partners going to the same place


Unfortunately, the partners are still going to the same place...

here..
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and here...
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and here...
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And also the ball seems transparent, same as the menu and when i see tournament draws. I saw screenshots like this on other sites promoting this game, but before this update my entire background was BLUE and not transparent, but i guess this is normal as seen on other screenshots. Also the other shadows except the ball shadows have disappeared. :|
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Re: Tennis Elbow 2011 v1.0

PostPosted: 03 Aug 2010, 15:17
by Richou
umm for the ball thing, im fairly sure you have the ball blur set on "like on TV"

Re: Tennis Elbow 2011 v1.0

PostPosted: 03 Aug 2010, 15:55
by Maria Sharapova
Richou wrote:umm for the ball thing, im fairly sure you have the ball blur set on "like on TV"


yeah but what I mean is in the updates before it was a lot easier to see and I'm saying it's more harder. eveything seems transparent now, even the players seem transparent during match play. but anyway if you get me... :thinking:

Re: Tennis Elbow 2011 v1.0

PostPosted: 03 Aug 2010, 20:26
by Brad1981
Can you put back the option to have Swap Ends OFF?

Re: Tennis Elbow 2011 v1.0

PostPosted: 07 Aug 2010, 04:54
by manutoo
Richou,
nothing changed about the movement since several months.
But the AntiLag system makes it change from one match to another, depending of the Delay set.

Loon-a-tic,
pics are of you & your partner, not about 2 CPUs, right..?
You may have confused him if you stood too much in the middle...

About transparency, I guess it means you updated your display drivers. About shadows, I'd guess the new display drivers don't work too well... :fear:

Re: Tennis Elbow 2011 v1.0

PostPosted: 07 Aug 2010, 05:24
by Maria Sharapova
manutoo wrote:Loon-a-tic,
pics are of you & your partner, not about 2 CPUs, right..?
You may have confused him if you stood too much in the middle...

About transparency, I guess it means you updated your display drivers. About shadows, I'd guess the new display drivers don't work too well... :fear:


No the 2 players are both CPU's. (I'm the one at the top with the real Sharapova) Half the points that are played, one CPU will end up following the other. :fear:

About the drivers, I haven't updated my drivers lately. It just happened when I downloaded the new subbuild, but nevermind. It looks better now. I guess it's because I have a pretty old PC. :sweat:

Re: Tennis Elbow 2011 v1.0

PostPosted: 07 Aug 2010, 13:22
by Maria Sharapova
Also, this very funny thing happened during a point just before i won this doubles match on WT. ':D ':D ':D ':D :applause: :dance: :lol: :lol:

This is on replay:

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Looking randomly at the crowd for no reason...

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Trying to move back and head nodding. ':D

**None of this was done on photoshop. All caught on replay.** :lol:

Re: Tennis Elbow 2011 v1.0

PostPosted: 10 Aug 2010, 20:37
by Richou
Ah of course im wrong. I should have known.

Re: Tennis Elbow 2011 v1.0

PostPosted: 11 Aug 2010, 13:56
by Fernando_Verdasco_ESP
OMG ManuTOO this version is really COOL :jap:

Re: Tennis Elbow 2011 v1.0

PostPosted: 14 Aug 2010, 19:50
by joetraff
Yap...The ball is blur enough to make someone miss it. :?

Re: Tennis Elbow 2011 v1.0

PostPosted: 18 Aug 2010, 03:09
by Togtdyalttai
Manu, I think the doubles desynchs might be coming more often when the players on one team switch sides. That isn't to say that that's when it always happens, but when I try to move to my partner's side it often results in a desynch.

Re: Tennis Elbow 2011 v1.0

PostPosted: 18 Aug 2010, 06:31
by manutoo
Thanks Tog,
I found a part from the old camera system in the check to know if the CPU partner has to swap side with the human player. This is likely the source of the desync.
Next Build coming in a couple of days to test that... :)