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Modding in TE4 ?

PostPosted: 30 Aug 2014, 23:28
by MarianoEG
manutoo wrote:Ayu62,
yup, women outfit won't be symmetrical anymore (maybe as well for shoes, deniznadalfan). About Modding, I'm not sure how it'll go, the Engine I'll likely use (Unity3D) is very not Modding friendly, so I'll have to do extra stuff to allow modding to work.

Sounds bad for animators manutoo,anyway, Ill be waiting for TE4 :P

Re: Previsional "Tennis Elbow 4" Planning

PostPosted: 08 Sep 2014, 15:00
by hamzafederer
manutoo wrote:Ayu62,
yup, women outfit won't be symmetrical anymore (maybe as well for shoes, deniznadalfan). About Modding, I'm not sure how it'll go, the Engine I'll likely use (Unity3D) is very not Modding friendly, so I'll have to do extra stuff to allow modding to work.


Bad news for modders :(

Re: Previsional "Tennis Elbow 4" Planning

PostPosted: 09 Sep 2014, 04:24
by manutoo
hamzafederer,
it shouldn't be that bad ; it likely means that the Modders will have to download a Modding Kit instead of accessing directly the Pak files like in TE2013.

Re: Previsional "Tennis Elbow 4" Planning

PostPosted: 10 Sep 2014, 02:09
by peteypan
^ That doesn't sound too bad :) very excited that women's outfit won't need to be symmetrical now :yes: I'd better start collecting pics

Re: Previsional "Tennis Elbow 4" Planning

PostPosted: 11 Sep 2014, 05:24
by MarianoEG
manutoo wrote:hamzafederer,
it shouldn't be that bad ; it likely means that the Modders will have to download a Modding Kit instead of accessing directly the Pak files like in TE2013.

but this is for patches creator... if someone want to create an anim,for example, you cant do it no more,so...goodbye animators! :salute:

Re: Previsional "Tennis Elbow 4" Planning

PostPosted: 11 Sep 2014, 17:12
by Nigogu
megyaem30 wrote:goodbye animators! :salute:

And you want to encourage me to do them :?: :annoyed:

Re: Previsional "Tennis Elbow 4" Planning

PostPosted: 12 Sep 2014, 03:55
by manutoo
megyaem30,
yup, anim will be the only real problematic one. Worst case scenario will be that you could create export anims to the game only during the 30 days of the Unity Pro trial...

Re: Previsional "Tennis Elbow 4" Planning

PostPosted: 12 Sep 2014, 04:41
by MarianoEG
Nigogu wrote:And you want to encourage me to do them :?: :annoyed:

for TE2013, forget about TE4 :blackeye:
manutoo wrote:megyaem30,
yup, anim will be the only real problematic one. Worst case scenario will be that you could create export anims to the game only during the 30 days of the Unity Pro trial...

sounds hard. You told me once that 3dmax got some exporter that could work for Unity? am I right? or remember wrong? :fear:

Re: Previsional "Tennis Elbow 4" Planning

PostPosted: 13 Sep 2014, 05:10
by manutoo
megyaem30,
Unity editor can load .FBX file exported by 3DS, but Unity games can't (at least not with built-in Unity features).

Re: Modding in TE4 ?

PostPosted: 14 Sep 2014, 14:34
by deniznadalfan
is it possible to have a special anim for the dropshot?????

Re: Modding in TE4 ?

PostPosted: 15 Sep 2014, 03:00
by MarianoEG
manutoo wrote:megyaem30,
Unity editor can load .FBX file exported by 3DS, but Unity games can't (at least not with built-in Unity features).

so, you will use the already create anims, I guess. Any chance that we can have more features? defensive slices, drop shot, slide, if someone create those features? maybe add one button?
:D

Re: Modding in TE4 ?

PostPosted: 15 Sep 2014, 03:46
by manutoo
deniznadalfan & megyaem30,
I don't currently want to talk about suggestions for TE4 except if they're closely related to the features I exposed. I might be more open to suggestion chatting once I'll actually be working on TE4 (or TEM2). (in other words : my mind isn't focused on all the little details of TEM2/TE4 so I'd rather not say something that I won't follow through once the time to work on it will come).
Meanwhile, you can still post in the suggestion topic, as I'll read it all again at some point during the development of TE4.

Re: Modding in TE4 ?

PostPosted: 15 Sep 2014, 04:24
by MarianoEG
ok manu, at least you are open to suggestions, and I like to talk about the anims more than other feature in the game, for obvious reasons ':D

Re: Modding in TE4 ?

PostPosted: 15 Sep 2014, 07:03
by deniznadalfan
thanks manu!!!
goodluck!