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Re: Some suggestions for upcoming updates

PostPosted: 12 Nov 2009, 07:51
by btaylor
Thanks Manu! :applause: :dance:

Re: Some suggestions for upcoming updates

PostPosted: 12 Nov 2009, 15:02
by Jelena Jankovic
I hope that two-handed backhand will be better after the next updating... Because two-handed backhand is worse than in real life... I think you should give real features to shots like in the real world...

Re: Some suggestions for upcoming updates

PostPosted: 12 Nov 2009, 20:30
by Serena Williams
i hope someone listens to me and updates the new version with the serves of venus williams,serena's forehand and karlovic's serve :shock: :shock: :shock: :shock: :shock: :shock: :applause: :applause: :applause: :applause: :applause: :applause: :applause: :applause: :applause: :applause: :applause: :applause: :yes: :yes: :yes: :yes: :yes: :yes:

Re: Some suggestions for upcoming updates

PostPosted: 12 Nov 2009, 23:43
by S.Williamz
I think the spin needs to be tuned and balanced...it's not difficult enough to get out of pressure situations with it. How many times I have begged for this lol.

Re: Some suggestions for upcoming updates

PostPosted: 13 Nov 2009, 02:59
by jesp8000
JelenaJankovic wrote:I hope that two-handed backhand will be better after the next updating... Because two-handed backhand is worse than in real life... I think you should give real features to shots like in the real world...


I am just wondering if this shot or strike is present here, I haven't done or seen it yet here in TE, but is there anybody here can do using 2H BH or 2H FH an angled smash like most of the Pros can do? I just love this shot since I saw that shot years ago when Monica Seles used to do this. Manutoo, it this strike/shot is not present at this time, can you add this one in the next update?

Re: Some suggestions for upcoming updates

PostPosted: 13 Nov 2009, 03:25
by Togtdyalttai
S.Williamz wrote:I think the spin needs to be tuned and balanced...it's not difficult enough to get out of pressure situations with it. How many times I have begged for this lol.


That's not true in the slightest, and it hasn't been for 6 months.

Re: Some suggestions for upcoming updates

PostPosted: 13 Nov 2009, 07:10
by S.Williamz
Togtdyalttai wrote:
That's not true in the slightest, and it hasn't been for 6 months.


Care to elaborate?

If I try the "make your opponent run out of accelerations/patience" tactic with 0 spin, it's extremely hard or impossible. If I try it with more spin(defender style too), it becomes totally viable to such extent that it completely changes the rally dynamics so that it's a completely different game. Imo one stat should not change(to the worse) the game so much, and that's exactly what it does right now. It really just desperately needs balancing, for online play.

Re: Some suggestions for upcoming updates

PostPosted: 13 Nov 2009, 16:46
by Serena Williams
was thinking of adding new outfits for the women players perhaps a new dress,not just a skitr and shirt

Re: Some suggestions for upcoming updates

PostPosted: 15 Nov 2009, 02:02
by Mr.X
hey people its mr.x again = mr.schmith if u guessed it another thing viration should be improoved as i might said that volley / serve thingy was a mistake and maybe u should add short slice u see roger federer use it alot and it works i think maybe get some imspiration from top spin 3 just imrpoove viration

Re: Some suggestions for upcoming updates

PostPosted: 17 Nov 2009, 00:26
by bauer066
I'd very much like to have two different attributes, one for forhand topspin and one for backhand top spin. If this is possible Manu, I think it'd be a great addition to the game if you were able to have a lofty topspin forehand with a flatter backhand like Murray. Thanks :D:D:D

Re: Some suggestions for upcoming updates

PostPosted: 17 Nov 2009, 20:50
by Serena Williams
corect me if i am wrong but it semms that whoever gives some sugestions that some players of the WTA have they are simply ignored,so here are some sugestions that players from the ATP have:
-karlovic serve
-djokovic serve
-del potro forehand
-hewit serve
and pls SERENA"S serve!!! pls!!! :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: :annoyed:

Re: Some suggestions for upcoming updates

PostPosted: 17 Nov 2009, 21:09
by Algo
bauer066 wrote:I'd very much like to have two different attributes, one for forhand topspin and one for backhand top spin. If this is possible Manu, I think it'd be a great addition to the game if you were able to have a lofty topspin forehand with a flatter backhand like Murray. Thanks :D:D:D

that's actually a great idea, I agree with that

Re: Some suggestions for upcoming updates

PostPosted: 17 Nov 2009, 21:27
by Togtdyalttai
bauer066 wrote:I'd very much like to have two different attributes, one for forhand topspin and one for backhand top spin. If this is possible Manu, I think it'd be a great addition to the game if you were able to have a lofty topspin forehand with a flatter backhand like Murray. Thanks :D:D:D


I think I may have said something about that a while back, but I know I've at least thought about it. Good idea.

Re: Some suggestions for upcoming updates

PostPosted: 18 Nov 2009, 01:23
by btaylor
Hi Manu,

Not a complaint, but a suggestion... :wink:

Maybe in the future there could be an option on the "slice" backhand for "volleyers" whereby you get a little speed bonus if the slice is hit from inside the baseline as opposed to behind the baseline...(maybe it could be accessed and adjusted in the .ini...)

This would allow for a little more "bite" on the slice approach shot, since right now the CPU at the higher levels is so adept at getting to and hitting great lobs and passing shots off of such a low type of shot...

Sometimes though, the opposite is also true where if the slice approach is actually slower, which allows you to close in "tighter" to the net...

I guess what I'm really getting at is the option to "change the speed" (faster/slower) of the slice approach so that it's not ALWAYS the same speed as the rally slice...

The "usual" slice would continue to be applicable for defense and changes of pace during rallies to upset the rhythym...

If this would upset the game for the "online" players, maybe it could be just an option for CPU play... :wink:

Also, similar to what bauer066, Algo and Tog were alluding to...the ability when rallying with high topspin to be able to hit an accelerated "flatter" strike (not necessarily just the backhand), because right now if you use acceleration it's harder, but still unrealistically "loopy"...

Re: Some suggestions for upcoming updates

PostPosted: 18 Nov 2009, 18:18
by Mr.x
is it just me that have noticed the ankle shots or whatever the name is there is no top spin on them either when u have 0 spin and thats insane u should have alot of spin when u do that like in real life otherwise impossible to take