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Hawk eye - Challenge

PostPosted: 06 Jul 2013, 01:34
by duklak10
Hi, can be a hawk eye import to a game?

Sorry for my English.

Re: Hawk eye - Challenge

PostPosted: 06 Jul 2013, 01:38
by Ots_icool
So if we can .. it must be extremely difficult .. That's my opinion

Re: Hawk eye - Challenge

PostPosted: 06 Jul 2013, 15:38
by Nigogu
duklak10 wrote:Hi, can be a hawk eye import to a game?

Sorry for my English.

Nope, TE is based in a perfect engine (referees never make a mistake) :whistle:

Re: Hawk eye - Challenge

PostPosted: 06 Jul 2013, 17:28
by Ots_icool
I've already seen some mistake :whistle:

Re: Hawk eye - Challenge

PostPosted: 06 Jul 2013, 21:56
by Nigogu
Ots_icool wrote:I've already seen some mistake :whistle:

In an un-modded game :?: :whistle:

Re: Hawk eye - Challenge

PostPosted: 07 Jul 2013, 01:10
by Ots_icool
I play with patch ! ever ( Sam patch )

Re: Hawk eye - Challenge

PostPosted: 07 Jul 2013, 01:12
by Nigogu
Some patches sometimes have a smaller ball mark, so, sometimes the ball looks out, and it's really in ;)

Re: Hawk eye - Challenge

PostPosted: 07 Jul 2013, 01:17
by campa100anni
it would be great to add some umpire mistakes sometimes so that we have to choose wisely when to call hawkeye and when not.

Re: Hawk eye - Challenge

PostPosted: 07 Jul 2013, 01:21
by Nigogu
Yes, it would be amazing, but manutoo already reply some of this topics, saying it's impossible to add Hawk Eye to this game :|

Re: Hawk eye - Challenge

PostPosted: 07 Jul 2013, 23:48
by Gmanke
Sadly, the whole game engine have to be changed for hawkeye, and that means almost a whole new game :(

Re: Hawk eye - Challenge

PostPosted: 08 Jul 2013, 16:20
by Rob92
Hawkeye challenges exist in real life so that the players can reduce the human error aspect in line calls... That aspect doesn't exist in TE for the reason that it is a computer simulation, so there is obviously no human error in line calls so no reason to include hawkeye in TE.

Re: Hawk eye - Challenge

PostPosted: 12 Aug 2013, 20:00
by Yasin Ozkan
TE engine never makes mistakes thats right. But what if there can be a system installed thats refferee's could give wrong decisions (like a percentage) so you have to challenge it. Would that not be great ?

Re: Hawk eye - Challenge

PostPosted: 12 Aug 2013, 23:37
by ComeonANDY!!
yasinozkan wrote:TE engine never makes mistakes thats right. But what if there can be a system installed thats refferee's could give wrong decisions (like a percentage) so you have to challenge it. Would that not be great ?


No!

Re: Hawk eye - Challenge

PostPosted: 13 Aug 2013, 17:06
by teisinho
ComeonANDY!! wrote:No!

:lol:
Did you ever play a game with hawkeye system?
Or you just dislike the idea :P

Re: Hawk eye - Challenge

PostPosted: 14 Aug 2013, 00:36
by ComeonANDY!!
teisinho wrote:Did you ever play a game with hawkeye system?
Or you just dislike the idea :P


Yeah, i have played a Tennis game with the Hawk-Eye system in place :P There was two challenges per match, not the three per set they have now in real life.

The Challenges were fun at first and then they become very boring as the right calls weren't made just so you'd appeal ? And when yours or the computers challenges ran out, the game became silly because the 'obvious' balls that were OUT! And i mean they were miles OUT!! Would never be called out and there was nothing you could do because the number of challenges had ran out. The computer player would always appeal over anything and would lose its Challenges before the match had even got properly started! :lol: I'm sure Manutoo would do a better job with the Hawk-Eye system in TE :wink: But it would still be open to errors and this game would lose a lot of its simulation appeal :fear: IMO...