Movement is too slow.

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Movement is too slow.

Postby Heather Watson » 21 Jun 2012, 15:42

Can we make a protest to change it back? Pleaseee -_-
I can't save us, my Atlantis, we fall
We built this town on shaky ground
I can't save us, my Atlantis, oh no
We built it up to pull it down.
Heather Watson
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Messages: 37
Gaming Since: 11 May 2012, 21:42
Location: UK

Re: Movement is too slow.

Postby Heather Watson » 21 Jun 2012, 16:37

And if you dont decide to change it back, please dont change it ever again? Its like a whole new game.
I can't save us, my Atlantis, we fall
We built this town on shaky ground
I can't save us, my Atlantis, oh no
We built it up to pull it down.
Heather Watson
court stakhanovite
court stakhanovite
 
Messages: 37
Gaming Since: 11 May 2012, 21:42
Location: UK

Re: Movement is too slow.

Postby NEO1818 » 24 Sep 2012, 23:41

Sorry to re open that case, but I am afraid I have to agree with Heather.
In fact, I don't think it's too slow, but the problem is : Even if you are behind the baseline, you can hit a winner. I would really like to see it in real life :D

I think the solution is to reduce the speed of the attack and the normal hit when you are behind the line. I really think it could create more attractive games.
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Re: Movement is too slow.

Postby djarvik » 08 Nov 2012, 22:52

Not the "speed of Attack" but rather the angle and depth. When far behind the baseline, it should be really hard to hit a deep or a good angled shot. It should be nearly impossible. Maybe a few times a match as a counter.

As for the speed, I think it's fine, maybe even a tad too fast.
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Re: Movement is too slow.

Postby testo » 14 Jun 2013, 08:59

i reopen too this subject about hit far behind baseline. like djarvik said, it is just impossible in real life
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Re: Movement is too slow.

Postby testo » 16 Jun 2013, 11:06

i still let this subject open cause i wish a solution for more realism...
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