The Fall of the Dungeon Guardians - Enhanced Edition v1.0k

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The Fall of the Dungeon Guardians - Enhanced Edition v1.0k

Postby manutoo » 12 Mar 2020, 12:19

Hello,

The Fall of the Dungeon Guardians - Enhanced Edition v1.0k is released (Build 64-2020.01.05) :



New Features :
- Difficulty : new difficulty level "Hell" ; the Crusader is actually winnable with most Party compositions and without using many potions ; the Hell difficulty will work only with the best compositions (ie: you'll need a good off-tank) and by using all the potions ([spoiler]save your potions for the Bosses of levels 4 & 7 ;-)[/spoiler])
- Party Stats : shows the number of Party Wipes, walked steps & total killed foes (just under your Character Stats)
- Engine : updated to Unity 5.6.6f2 ; this should help with a couple of GPU drivers issues
- Localization : Portuguese-BR added, thanks to Zake Kuerten !

Changes :
- Achievement : "I love it when a plan comes together" triggers now when your last toon has less than 10% of HP instead of 5%
- Options : now the Enemy Low Density is on by default
- Puzzle : Level 13 puzzle tuned a bit so can't solve it anymore through a small exploit
- Save : optimized the saving feature, so it shouldn't have any perceptible lag anymore on good rigs, and on slow PCs with bad drivers it should work well enough
- Talent : Duelist' Sting Like a Bee now raises the damage of Dual Shot to 15/30% from 5/10%
- Localization : Czech translation proof-read

Bug fixes :
- GUI : the tooltip for absorded damage was showing the name of the absorbing spell instead of the damaging spell
- Combat : off-hand attacks from Talents when holding a book were crashing the game ; now, they do nothing like expected
- Loot : a character with a tank specialization in a dps slot was getting tank loot instead of dps loot
- Final Boss : dying could be beneficial :P
- Gear : AGI based tank (ie: the Duelist) could get Strength-based enchantments

Notes :
- Changelog of previous versions is here : topic41-29182.php
ManuTOO
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