Animation 101 : Tutorial & Tips, WIPs & Critics

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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby juansototennis » 10 Sep 2014, 02:30

I have the same problem noletennis :(
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby nicocecca » 11 Mar 2016, 15:37

i'm finally into anims and i have just created my first one starting with one of the base rally strikes!
i have done marion's forenhand and it looks soooo good in max, the problem now is that i don't now how to put it in the game!
i have the free trail of the last version of max (i haven't found any older version available), so this .x exporter is not working, i used another one for my version (always .x) but it doesn't work in the game :(
please help me i have this strike in .max and i really want to try it in the game but idon't now how, i don't want to loose it
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby nicocecca » 11 Mar 2016, 18:23

this is my exporter options, is it possible to use it anyway with a paricular setting?
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby MarianoEG » 11 Mar 2016, 18:52

wich version of 3dsmax are using? should be the 3ds Max 8, non other works for TE
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby nicocecca » 11 Mar 2016, 18:57

megyaem wrote:wich version of 3dsmax are using? should be the 3ds Max 8, non other works for TE

this year's version :thinking:
the strikes from this topic works well inside it, bad luck.
then the iusse now is I can't find 2005 version, is it still available somewhere? and in that case can i transfer the anim i created to it? it's always a .max
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby MarianoEG » 11 Mar 2016, 19:53

nicocecca wrote:this year's version :thinking:
the strikes from this topic works well inside it, bad luck.
then the iusse now is I can't find 2005 version, is it still available somewhere? and in that case can i transfer the anim i created to it? it's always a .max

well, that version i think is available still, even if its an old one, but u have to pay a lot of money for it, other case, i have a version that u can use, i will deliver to u the link via pm :wink:
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby nicocecca » 12 Mar 2016, 00:59

ok i followed the instruction till when it says to erase the frames, i don't understand what it is for...since my anim is compleated and fluent i tried to export it but the 3dmax says "runtime error......The application has requested the Runtime to terminate it in an unusual way." and close itself just after, the file is saved with 0KB in fact it doesn't work in TE... where did i go wrong? do i have to do the erase thing or what :/

ps: i tried to export a base strike and the error doesn't occour, it happens only with the one that i have done/modified....is it a iusse if i didn't begin from 0 but changed one already done?
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby Chris Jacob » 12 Mar 2016, 12:54

Justine Henin backhand?
Singles Rank: 69. , Race: 27. Best: 8.
Doubles Rank: - Best: 2.

TE Player since 22. Aug. 2008.
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby nicocecca » 14 Mar 2016, 04:15

so i've just finished my first anim and i'm pretty pleased with it... i'll show you it in a video because the game didn't covert my .x to an .anim file so i can't share it by now.
tell me if you like it ahah.... next up: ivanivic fh, kvitova fh and bartoli bh :applause:
ps: it's mine even the dress venus is wearing :D maybe i'll create a topic with clothes, so you will see it better

https://www.youtube.com/watch?v=tK8CjLjX8sk
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby MarianoEG » 14 Mar 2016, 14:52

watched a video from bartoli real fh, and is very impressive how u capture his motion, congratz!!! :jap:
for a first anim its a veeery great one :dance:
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby Ivo ISNER » 14 Mar 2016, 15:16

Almost as amazing as mine :D



kidding...
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby nicocecca » 14 Mar 2016, 17:29

Ivo ISNER wrote:Almost as amazing as mine :D



kidding...


ahahah thank you, i'll post a video of the final version later, i fixed the footwork and the hit so it looks much more natural now

if i want to create a wait position what do i have to write when i export? first frame 0 and number of frames 1? i tried so but it's not working, i saved it as "wait", is it right?
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby MarianoEG » 14 Mar 2016, 17:58

wait position is that for the idle animation?or server return?
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Animation 101 : Tutorial & Tips, WIPs & Critics

Postby nicocecca » 14 Mar 2016, 18:15

megyaem wrote:wait position is that for the idle animation?or server return?


idle... the one between two strikes while you are not moving
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