Animation 101 : Tutorial & Tips, WIPs & Critics

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Re: Animation 101 (kind of...) by Neeky McDeez

Postby andy09 » 08 Mar 2012, 17:12

Guys, I'm also learning to make animations but do I save the game in . Anim , I need to download any plugin or something? :thinking:
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby Neeky McDeez » 08 Mar 2012, 21:08

andy09 wrote:Guys, I'm also learning to make animations but do I save the game in . Anim , I need to download any plugin or something? :thinking:

You to download Manutoo's modified exporter. It's available in the first post of this thread.

megyaem30 wrote:great neeky!! thats are awesome tips!!! :dance: unfortunely,i need some translation :blackeye: ..jajaj...but is no problem.. :D !!! im gonna take your advice as very important...that one that you said that i focus in one animation...instead to do another one...sadly,already started the serve..but i let it hold...i dont know what "craggy" means :unsure: but i figure it out...i have to try doing the anim with less frames...this anim have 30 frames...about the frame...question...can copy a frame in another place to the time?I try it but couldnt do it...the things with the feet is slowly advanced...but is working...i hope that the next time i posted mi animation was ready to be tested by all the TE fans!!! :dance: :dance: :dance: :mrgreen: :applause:


I understand now. You are limited by the 30 frames buy you can increase it ! Matter of fact, you must increase it because you will be stuck with 30 frames which is a really low number.
Go to the "time configuration" button on the bottom right of the screen and set that number to 80 so you can have space to create :)
When I start an animation I have something like 120 frames. Then each 10 frames I set a key. When finished, I have a really slow animation but then I tune it so the speed can be more realistic and I end up with a 60-frame animation.

You can copy another frame by holding the "shift" button on your keyboard, then selecting a frame and moving it.

megyaem30 wrote:neeky,another question...how can i make the player it more in the center of the racket? there is something special for that?...i dont know if you tell this already...is a doubt that i had! :)

I don't understand the question ?
The sweet spot is found when you move to the right distance from the ball in game. You can't decide to center the ball in the animation... Don't know it answers your question :|
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby MarianoEG » 10 Mar 2012, 17:27

ok...i need the tip bout the copy frame,is work...and yes,it answer my question...im working on the foot..i cant do the jump and the step ahead..but still doing it!!as you said...learn about the mistakes leads you to do a great animation...but im sure when i finished this one..ill be fluid to do the rest better!!! :dance: :mrgreen:
Last edited by MarianoEG on 10 Mar 2012, 17:39, edited 1 time in total.
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby PattySchnyder » 10 Mar 2012, 17:31

I would love to see Venus's strokes! too bad most of you are ATP guys! :(
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby m4n4c0r » 12 Mar 2012, 12:51

PattySchnyder wrote:I would love to see Venus's strokes! too bad most of you are ATP guys! :(


If you want to have your favorite strokes in the game just do it yourself. I can highly recommend Neeky's tutorial in this thread. It is not THAT hard and it is also much fun. Take your time, practice and you will succeed :) .
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby PattySchnyder » 12 Mar 2012, 15:56

m4n4c0r wrote:If you want to have your favorite strokes in the game just do it yourself. I can highly recommend Neeky's tutorial in this thread. It is not THAT hard and it is also much fun. Take your time, practice and you will succeed :) .
I have no experience with 3DS Max..I tried but failed. Maybe I will try again :(
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby MarianoEG » 12 Mar 2012, 18:13

aahhhh...got a lot of trouble with the legs...cant make the adjustements...i wanna release today my animation but is gettin harder...!!! :sweat:
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby m4n4c0r » 12 Mar 2012, 21:53

Hey Neeky,
I have problem right now with Murray's bh. I created his backhand with a close stance. Therefore i make the biped walking two steps to the left. I orientated myself by Dolgopolov's slice, that you have made. But now, in the game, it looks like Murray hits his bh with his body and not with the racket. The contact point is right in front of his body. I hope there is a way to fix this problem. Otherwise the whole animation is messed up.
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby m4n4c0r » 12 Mar 2012, 23:18

...or there is a way to move the whole biped, so that the feet don't stick to the ground? Maybe there is way to move the grid ':D ?
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby m4n4c0r » 14 Mar 2012, 02:16

I finished my second stroke today. It is Murray's backhand.
This was a tricky one but i hope you guys like it. If you wanna have a look at it check the links below and tell me what you think. The quality of the video is also a bit better than it was the last time :mrgreen: .
Next stroke is Ferrer's forehand.

http://www.youtube.com/watch?v=PV4_p6Zz ... dYxMJ03UQ=
http://www.youtube.com/watch?v=xxWr5Vo8 ... 9B-sLuIZA=
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby Fede Albanello » 14 Mar 2012, 04:46

m4n4c0r wrote:I finished my second stroke today. It is Murray's backhand.
This was a tricky one but i hope you guys like it. If you wanna have a look at it check the links below and tell me what you think. The quality of the video is also a bit better than it was the last time :mrgreen: .
Next stroke is Ferrer's forehand.

http://www.youtube.com/watch?v=PV4_p6Zz ... dYxMJ03UQ=
http://www.youtube.com/watch?v=xxWr5Vo8 ... 9B-sLuIZA=


wooooow MAN!!! it's amazing

congratulations :D
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby SamModder » 14 Mar 2012, 04:50

Great anim man, impatient for Ferrer's fh and the pack release :)
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby Redas » 14 Mar 2012, 14:42

WOUAH ! You've done a really good job ! :O That's a great anim !
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby Lucian86 » 14 Mar 2012, 15:54

m4n4c0r wrote:I finished my second stroke today. It is Murray's backhand.
This was a tricky one but i hope you guys like it. If you wanna have a look at it check the links below and tell me what you think. The quality of the video is also a bit better than it was the last time :mrgreen: .
Next stroke is Ferrer's forehand.

http://www.youtube.com/watch?v=PV4_p6Zz ... dYxMJ03UQ=
http://www.youtube.com/watch?v=xxWr5Vo8 ... 9B-sLuIZA=


WOW...perfect :applause:

By the way, in the second video, Federer's forehand was Dimitrov's forehand done by Neeky right ? didn't seem like the one you did last week
Follow my blog: (videos and links for my tennis animations)
http://tlcanimations.blogspot.it/
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Re: Animation 101 (kind of...) by Neeky McDeez

Postby Neeky McDeez » 14 Mar 2012, 18:08

PattySchnyder wrote:I have no experience with 3DS Max..I tried but failed. Maybe I will try again :(


My advice would be to begin with easy stuff to try to handle the software.
Beginning by a step (litteraly), a head nod, a simple arm or wrist movement. Trying to make the simplest animation looks the most natural possible.
Start little, then increase the level by making your model walk, applause or worked up. Try combine different movement (arm + wrist + legs), (head + torso) etc... This by being the most fluent possible.
Just use your own body to compare with your model in MAX. This will help you understanding the way the model works because it's mostly based on the human body.

Finally, when you're done with that, try the hardest (from a Tennis Elbow point of view because it's the hardest thing to do with MAX ^^) by making tennis animation.

I mean, it's not really hard, it's just really long to do, so this demands patience & precision. I don't if m4n4c0r knew how to use MAX before it started making animation but look at the result now, his animations are great :)
Just take your time, you won't be making animations overnight (unfortunately) ;)

megyaem30 wrote:aahhhh...got a lot of trouble with the legs...cant make the adjustements...i wanna release today my animation but is gettin harder...!!! :sweat:

What's the problem, more precisely ?

m4n4c0r wrote:Hey Neeky,
I have problem right now with Murray's bh. I created his backhand with a close stance. Therefore i make the biped walking two steps to the left. I orientated myself by Dolgopolov's slice, that you have made. But now, in the game, it looks like Murray hits his bh with his body and not with the racket. The contact point is right in front of his body. I hope there is a way to fix this problem. Otherwise the whole animation is messed up.

I guess, you solved this by now, didn't you ?

m4n4c0r wrote:I finished my second stroke today. It is Murray's backhand.
This was a tricky one but i hope you guys like it. If you wanna have a look at it check the links below and tell me what you think. The quality of the video is also a bit better than it was the last time :mrgreen: .
Next stroke is Ferrer's forehand.

http://www.youtube.com/watch?v=PV4_p6Zz ... dYxMJ03UQ=
http://www.youtube.com/watch?v=xxWr5Vo8 ... 9B-sLuIZA=

Neat stuff once again :wink:
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