how can i change the position of the scoreboard ?
i want to move it a little more left
plaese help
manuelll wrote:help somebody
def ScoreX 600
def ScoreX 580
kersou wrote:Hello,
You have to modify the file hudabove.menu under Menu directory.
The position of the scoreboard is set with ScoreX and ScoreY.
Replace:
- Code: Select all
def ScoreX 600
by (for example):
- Code: Select all
def ScoreX 580
Coordinates are scaled from 640x480.
Take a look at menu.doc under the same directory
torto14 wrote:Yes, if you look at the very top of the hudabove.menu you can define the colours of fonts.
manuelll wrote:thank you kersou !!!
can i change also the size of the scoreboard ?
andy09 wrote:but as we do?
Font Default HugeChars 9 12 [b]0xFFFFFFFF [/b]0 Circle Center Center Shadow LH1.15
rogerfed1 wrote:Hi, Where i have to change for i have the "hudinfoboard" without transparency?
Thanks
kersou wrote:I think (I'm not sure) that you have to modify the picture "Tennis Elbow 2011\menu\art\ico\hudinfoboard.tga" with your favorite photo editor.
Set the background to be not transparent and the new pict must have the same size of the original pict (before any modif do a back-up)
Include Hud.Def
Include Menu.Def
Background #PreviousMenu
Font Default HugeChars 11 15 0xFFFFFFFF 0 Circle Center Center Shadow0
Font SetF HugeChars 11 15 0xFFFFFF5F 0 Circle Center Center Shadow0
ShrinkTo 0 0 // Don't shrink
def x ScoreDx 0.5
def $s1 StatTeam1Set1
def $s2 StatTeam2Set1
item
{
Image Ico/ScoreBoardSet ScoreDx ScoreDy
Pos 0 0 Left Up
Font ScoreBgF
OnRender
{
MulAddMulCfg /Intern/ScoreX 1 -ScoreDx
}
ShowIfNot $1 0
ShowIf $2 0
}
add ScoreDx ScoreDx
item
{
Image Ico/ScoreBoardSet ScoreDx ScoreDy
Pos -x 0 Left Up
Font ScoreBgF
OnRender
{
MulAddMulCfg /Intern/ScoreX 1 -ScoreDx
}
ShowIf $2 1
}
add x 1
item
{
Text /$s1/Score
Pos x ScoreYu
Font SetF
ShowIfNot $1 0
ShowIf /Intern/CurrentSet $1 5
}
item
{
Text /$s2/Score
Pos x ScoreYd
Font SetF
ShowIfNot $1 0
ShowIf /Intern/CurrentSet $1 5
}
item
{
Text /$s1/Score
Pos x ScoreYu
ShowIf $1 0
ShowIf /Intern/CurrentSet $1 5
}
item
{
Text /$s2/Score
Pos x ScoreYd
ShowIf $1 0
ShowIf /Intern/CurrentSet $1 5
}
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