Everything about Modding TE2013, from new courts to the modifications of the player & tournament bases (and including all the bugs they may be creating !
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by manutoo » 29 Nov 2010, 08:16
jesp8000,
I think I found the problem ; it was due to a bad handling of the vertex buffer when there was too much meshes with an medium number of vertex (ie: the Seats in this case). Sometimes, it could work & some other times, it could fail...
Could u try to install the latest patch & let me know if it solves your problem or not ..?
==>
https://www.managames.com/download.php?T ... ch_Tes.exe
ManuTOO
== Mana Games ==
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manutoo
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by manutoo » 29 Nov 2010, 11:28
jesp8000,
there's a bug when closing the game with the patch you just got, so every time I get an error report...
I just updated the patch so there's no bug anymore when exiting...
ManuTOO
== Mana Games ==
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manutoo
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by jesp8000 » 29 Nov 2010, 11:58
manutoo wrote:jesp8000,
there's a bug when closing the game with the patch you just got, so every time I get an error report...
I just updated the patch so there's no bug anymore when exiting...
Hello Manu, I think I downloaded the new patch. I didnt experienced any bug that you are telling. Yeah, I think the problem solved now. Graphics shows the way it should be now. Here is the screenshot. I need to fix some parts of the stadium though including the textures and the characteristic of the wood. Good work Manu.
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jesp8000
- crazy of the little yellow ball
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by jesp8000 » 03 Dec 2010, 02:21
Hello Manu, can you spare to me where you got the properties of surface materials? I am missing some data for the wood to be place in the configuration file. I am searching the internet but found data that is not really the exact properties I am looking for. Guys, I will release my 3D court as soon as I finished it. I have to fixed some parts and can't do it now because of work schedules, so hopefully after a week or more, I can post the download URL plus the instructions on installing all the supporting files. My court(s) are mostly for fun but you are welcome to tweak it to your liking.
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jesp8000
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by manutoo » 03 Dec 2010, 06:02
jesp8000,
the game engine doesn't take in account the material properties set in 3ds Max.
Now, all court textures share the same properties ; you can find the corresponding shader in "Pak01.Pak/Scripts/Tennis.Shader" , this one :
- Code: Select all
CourtTex
{
NoZWrite
Specular 0.1
SpecPower 4
{
map Data/Toto NoLoad
AddressMode Clamp
// rgbGen Fixed 0xFF0FCFCF
}
}
If you want more specular effect, try this :
- Code: Select all
CourtTex
{
NoZWrite
Specular 0.4
SpecPower 16
{
map Data/Toto NoLoad
AddressMode Clamp
// rgbGen Fixed 0xFF0FCFCF
}
}
ManuTOO
== Mana Games ==
>> I don't answer Private Message, except if it's really a _Private_ topic <<
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manutoo
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by jesp8000 » 03 Dec 2010, 08:47
Hello Manu,
Thanks for those properties info. Theres another one that I need to find and thats the physics of materials. Like this one: I just assume this one from some sources, but I know its not accurate. I wonder what sources you have for this. Is there any table for different materials?
[Physics] // wood
Friction = 0.4
Elasticity = 0.85
//Grass = 1
DeltaE = 0.01
MaxSkidAngleRatio= 0.3
SkidAngleRatioBase= 0.25
SkidSound = 2
SurfaceSpeed = 1.2
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jesp8000
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by manutoo » 04 Dec 2010, 04:14
I have actually no real idea how reacts the wood court.
I'd guess it's a fast surface, likely close of the indoor synthetic or hard, but I may guess totally wrongly...
Did you find any video or testimony about it ?
ManuTOO
== Mana Games ==
>> I don't answer Private Message, except if it's really a _Private_ topic <<
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manutoo
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by TMF » 14 Feb 2011, 08:15
The wood surface looks great!
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TMF
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by PetraKvitova » 12 Nov 2011, 04:10
hello how to edit myself courts? thank you
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PetraKvitova
- tennis curious
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by jabicho » 12 Nov 2011, 10:08
Hello, is there any way to test the wood surface court? will you provide a link?? it actually looks great, congrats for your work
playing Tennis Elbow since 1998 with Goto Interactive...
More than 20 years loving this game!!!
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jabicho
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