.x to .anim issue

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.x to .anim issue

Postby nicocecca » 23 Dec 2016, 23:42

hi, in the past months i created several brand new animations but i don't understand how to convert the .x file to the .anim
it the guide that passage is not clear, can someone explain it better please?
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Re: .x to .anim issue

Postby manutoo » 24 Dec 2016, 09:17

Hello,

it cannot be done if the .x is inside the Mods folder. You have to use directly the Data folder.
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Re: .x to .anim issue

Postby nicocecca » 18 Jan 2017, 19:24

manutoo wrote:Hello,

it cannot be done if the .x is inside the Mods folder. You have to use directly the Data folder.

yeah actually i was using the mods folder, but how can I use the data one? it doesn't have player folders or stuff like in the mods one...
and if i create a new profile do I loose my saved players in the current one?
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Re: .x to .anim issue

Postby contitucion » 18 Jan 2017, 19:55

nicocecca the animations wta link mediafire please
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Re: .x to .anim issue

Postby R-TEG » 18 Jan 2017, 22:51

Dude, there is this directory where you can put your animations:Tennis Elbow 2013/Data/Models/anim/playermaleXY

The "playermaleXY" folder contains the files of the animations, just like serve, fh, bh, return and slice. If you want to put more animations into the game, then you have to change the maximum number of all kind of animations(service,fh,bh,etc.). You can do it if you open up the gamesys.ini from the scripts folder.

Desktop 2017-01-18- 21-32-31-389.png
Desktop 2017-01-18- 21-32-31-389.png (25.14 KiB) Viewed 1105 times

All you need to do is extend their number much more if you want use more anims. For example: Your last folder is "playermale30" then you have to make another folder "playermale31" and just put your anims into it. If you do the way I did as you can see in the picture all is at 50, that doesn't matter, because if your last folder was 30 you just create folder 31 then you just have to go in the game to animation 31 and you will have 19 more "empty" anim and it will surely work and the game won't crash.

And yeah in a completely empty folder if its number is the same or lower with the maximum number of all your anims(in this case playermale31, so its lower then 50) you can put all sort of them(from service to return) in one folder.

I hope I could help and you'll manage to do it. :D
You Can Download My 2D HD Courts of ATP and WTA 2016 and 2017 season, here:
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Just PM me if you have any questions about how to insert them in-game or court request. ;)
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Re: .x to .anim issue

Postby nicocecca » 13 Mar 2017, 01:15

i don't have any folder in my data, can i just move models from a mod folder?
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