PATCH MAXOU ULTIMATE ATP 2016 LINK

Everything about Modding TE2013, from new courts to the modifications of the player & tournament bases (and including all the bugs they may be creating ! ;) )
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Re: ATP 2016 LINK

Postby Charvalos » 31 May 2016, 12:17

manutoo wrote:Maxou & Everybody,
I just tested the Maxou patch on :
- Win7 x64 Desktop
- Win7 x64 Laptop
- Win10 Laptop
all worked without any issue ( = start game + start a match with a 3D court). So the memory error comes from a special configuration.

So if you get the "not enough memory" message, could you post your System + your Tennis.ini (or the .ini of your Profile if you're using one)..?
So I'll be able to look more closely at what's going on.


Hi, i have this message with the Maxou patch or the Sam Megapatch.

System.ini :

===> GameSys Init <=== (core version: 1.2.00; date: May 30 2016, 07:58:19; for: Tennis Elbow 2013 1.0h)
CpuName: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
CPU Id: Intel64 Family 6 Model 60 Stepping 3 (GenuineIntel)
Speed: 2394 mhz; RAM: 16268 MB (Available 11967 MB)
OS: Windows 10 Home v6.3 build #10586 (Unknown)
DirectX version: 9.0 (0x00090000)
Connected to Internet : INTERNET_CONNECTION_LAN
.Pak files are Original - 1 Mod Path(s) - 'Menu' folder exists - 'Models' folder exists
SteamLang = Fr
Language = Français
Full version (store.steampowered.com)

=====> Devices init <=====
Mouse Type: DI8DEVTYPE_MOUSE / 1 (Souris / Souris)

=====> 3D engine init <=====
3dEngine Init; version: 2.00.91; date: May 30 2016; time: 07:54:27
DDD - Name: 1-NVIDIA GeForce GTX 770M; Device: nvd3dum.dll
DDD - Name: 2-Intel(R) HD Graphics 4600; Device: igdumdim32.dll
Display Device: 2-Intel(R) HD Graphics 4600
GM 0: (320 x 200, 32 bits, 60 hz)
GM 1: (320 x 240, 32 bits, 60 hz)
GM 2: (400 x 300, 32 bits, 60 hz)
GM 3: (512 x 384, 32 bits, 60 hz)
GM 4: (640 x 400, 32 bits, 60 hz)
GM 5: (640 x 480, 32 bits, 60 hz)
GM 6: (800 x 600, 32 bits, 60 hz)
GM 7: (1024 x 768, 32 bits, 60 hz)
GM 8: (1152 x 864, 32 bits, 60 hz)
GM 9: (1280 x 600, 32 bits, 60 hz)
GM 10: (1280 x 720, 32 bits, 60 hz)
GM 11: (1280 x 768, 32 bits, 60 hz)
GM 12: (1280 x 800, 32 bits, 60 hz)
GM 13: (1280 x 960, 32 bits, 60 hz)
GM 14: (1280 x 1024, 32 bits, 60 hz)
GM 15: (1360 x 768, 32 bits, 60 hz)
GM 16: (1366 x 768, 32 bits, 60 hz)
GM 17: (1400 x 1050, 32 bits, 60 hz)
GM 18: (1440 x 900, 32 bits, 60 hz)
GM 19: (1600 x 900, 32 bits, 60 hz)
GM 20: (1680 x 1050, 32 bits, 60 hz)
GM 21: (1920 x 1080, 32 bits, 60 hz)
=========> D3D info <==========
Mode set to 1920x1080x32 (60hz) (ZBuf: 24; Stencil: 8; Sample: 0; Fullscreen)
Mem available for Textures: 4072 MB
HW Rasterization: Yes; HW TnL: Yes
Supported patches: NPatches : No; Bezier : No; RT : No
HW Clipping of TL Vertex : No
ColorWriteEnable : Yes
Can render patches efficiently without caching : No
Z compare func:
Never: On
Less: On
Equal: On
LessEqual: On
Greater: On
NotEqual: On
GreaterEqual: On
Always: On
Z Bias: Yes
Fog Range: Yes
Fog PixelTable: Yes
Fog Vertex: Yes
W-Fog: Yes
W-Buffer: No
HSR without ZBuffer: No
Poly Z Test: Yes
MipMap Bias: Yes
Max PointSize: 256
Max Anisotropy: 16
Max MaxActiveLights: 10
Alpha => Gouraud: Yes; Texture: Yes; Palette: No
SrcBlend: BothInvSrcAlpha BothSrcAlpha DestAlpha DestColor InvDestAlpha InvDestColor InvSrcAlpha InvSrcColor One SrcAlpha SrcAlphaSat SrcColor Zero
DstBlend: DestAlpha DestColor InvDestAlpha InvDestColor InvSrcAlpha InvSrcColor One SrcAlpha SrcAlphaSat SrcColor Zero
ColorOp: Add AddSigned AddSigned2X AddSmooth BlendCurrentAlpha BlendDiffuseAlpha BlendFactorAlpha BlendTextureAlpha BlendTextureAlphaPM BumpEnvMap BumpEnvMapLuminance Disable DotProduct3 Lerp Modulate Modulate2X Modulate4X ModulateAlpha_AddColor ModulateColor_AddAlpha ModulateInvalpha_AddColor ModulateInvColor_AddAlpha MultiplyAdd PreModulate SelectArg1 SelectArg2 Subtract
TexAddress: Border Clamp IndependentUV Mirror MirrorOnce Wrap
Texture must be Power of 2: No
Texture must be square: No
Volumetric texture: Yes
Texture size: Min(1, 1); Max(8192, 8192)
Texture projection: PerPixel
Max Blend Stages: 8; Max Simultaneous Textures: 8; Max Tex Coord : 8
Max Texture Repeat: 8192
Max Texture Aspect Ratio: 8192
GuardBand from (-16384, -16384) to (16384, 16384)
Need to strip FVF : No
VertexShader Version : 3.0
PixelShader Version : 3.0
MaxNumber of streams : 16
Max Vertex Blend Matrices : 4; Max Index : 8
=========> end of D3D info <==========
Texture: A8R8G8B8 32 bits ALPHA RGB
Texture: X8R8G8B8 32 bits RGB
Texture: R5G6B5 16 bits RGB
Texture: A1R5G5B5 16 bits ALPHA RGB
Texture: A4R4G4B4 16 bits ALPHA RGB
Texture: A8 08 bits ALPHA
Texture: L8 08 bits
Texture: A8L8 16 bits ALPHA
Texture: A4L4 08 bits ALPHA
Texture: V8U8 16 bits Bump
Texture: L6V5U5 16 bits Bump
Texture: DXT1 -8 bits Compressed
Texture: DXT1 -8 bits Compressed
Texture: UYVY -8 bits
Texture: YUY2 -8 bits
Texture: DXT1 -8 bits Compressed
Texture: DXT2 -8 bits Compressed
Texture: DXT3 -8 bits Compressed
Texture: DXT4 -8 bits Compressed
Texture: DXT5 -8 bits Compressed
==> Pal8 Tex: (null) 00 bits
==> RgbX Tex: X8R8G8B8 32 bits RGB
==> RgbA Tex: A8R8G8B8 32 bits ALPHA RGB
Linear Fog On
=====> Shaders init <=====
Validate 0: 1
Validate 1: 1
Validate 2: 1
Validate 3: 1
Validate 4: 1
Validate 6: 1
Load shader file 'SpecialFx\WaterMirror.Shader'
Load shader file 'Scripts\Global.Shader'
Load shader file 'Scripts\Tennis.Shader'
Load shader file 'Scripts\Fx.Shader'
Load shader file 'Scripts\HUD.Shader'
Load shader file 'Scripts\Menu.Shader'
150 Shaders loaded: 189 stages, 150 TcMod, 41 DeformVertex and 0 AnimMaps
Bitmap(128*128*0)->Tex: .\Menu\Art\Circle.Tga (Format: RgbA)
DefaultQuad Radius: 1.41421
Meshes => NbVertex: 4; NbIndex: 780 (Old NbP:4; loss: 0%)
Bitmap(512*512*0)->Tex: .\Menu\Font\HugeChars.Tga (Format: RgbA)
Back to rendering
Bitmap(1024*256*0)->Tex: .\Menu\Art\TennisElbow.Tga (Format: RgbA)

=====> Sound init <=====
SoundCaps: Freq min = 100; Freq max = 200000; PrimaryChannel = 2; Prim8b = 1; Prim16b = 1; 2nd8b = 1; 2nd16 = 1
Sound Card => Primary Stereo : yes; Buffer Stereo : yes
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\AnnDe_Game1.wav' => 257 (MMIOERR_FILENOTFOUND)
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\AnnDe_Game1.wav' => 257 (MMIOERR_FILENOTFOUND)
Error: can't find 'Sound\AnnDe_Game1.wav'
Error: 'Sound\AnnDe_Game1.wav' is 0 sized
Warning : can't load sound 'Sound37' 'Sound\AnnDe_Game1.wav' (Error = -2147467259 / DIERR_GENERIC)
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\AnnSp_Game1.wav' => 257 (MMIOERR_FILENOTFOUND)
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\AnnSp_Game1.wav' => 257 (MMIOERR_FILENOTFOUND)
Error: can't find 'Sound\AnnSp_Game1.wav'
Error: 'Sound\AnnSp_Game1.wav' is 0 sized
Warning : can't load sound 'Sound37' 'Sound\AnnSp_Game1.wav' (Error = -2147467259 / DIERR_GENERIC)
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\AnnDe_Game2.wav' => 257 (MMIOERR_FILENOTFOUND)
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\AnnDe_Game2.wav' => 257 (MMIOERR_FILENOTFOUND)
Error: can't find 'Sound\AnnDe_Game2.wav'
Error: 'Sound\AnnDe_Game2.wav' is 0 sized
Warning : can't load sound 'Sound38' 'Sound\AnnDe_Game2.wav' (Error = -2147467259 / DIERR_GENERIC)
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\AnnSp_Game2.wav' => 257 (MMIOERR_FILENOTFOUND)
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\AnnSp_Game2.wav' => 257 (MMIOERR_FILENOTFOUND)
Error: can't find 'Sound\AnnSp_Game2.wav'
Error: 'Sound\AnnSp_Game2.wav' is 0 sized
Warning : can't load sound 'Sound38' 'Sound\AnnSp_Game2.wav' (Error = -2147467259 / DIERR_GENERIC)
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\Grunt-Male52e' => 257 (MMIOERR_FILENOTFOUND)
Error: mmioOpen 'D:\Steam\steamapps\common\Tennis Elbow 2013\Sound\Grunt-Male52e' => 257 (MMIOERR_FILENOTFOUND)
Error: can't find 'Sound\Grunt-Male52e'
Error: 'Sound\Grunt-Male52e' is 0 sized
Warning : can't load sound 'Sound100' 'Sound\Grunt-Male52e' (Error = -2147467259 / DIERR_GENERIC)
Info: 24 sounds were not loaded from InitSound

===> Tennis Elbow 2013 1.0h Init <=== (version: 1.0h; build: 114; date: May 30 2016; time: 07:58:22)

=====> Menu init <=====


My profile.ini :


[Game]
HideDangerZone = 0
SimulMatchTime = 1
SteamLg = Fr
AiSlowerReturner= 0
AiSlowerServer = 0
AllowDev = 0
AutoWeeklySave = 1
Autosave = 3
BallDiffVolley = 1.0
BlinkTime = 0
DrawAfterMatch = 3
DrawFps = 0
EndOfSetStat = 1
FastRun = 0
Help = 1
L33tSweetScale = 1.25
LOD = 0
MinAiServiceTime= 1.5
MotionBlur = 2
Mph = 0
NbMasterTbPoint = 10
NbTieBreakPoint = 7
NoPauseInCPUvsCPU= 0
RealStrikeSpan = 0
SaveCorrupted = 0
ShowErrors = 1
ShowStrikeSpeed = 1
ShowWeeklyNews = 1
SpeedConversion = 0.50
SplitScreen = 0
SplitScreenSwap = 1
SwapChairUmpire = 1
SweetSpotRadius = 2.5
SweetSpotScale = 0.05
TimePolling = 0
Language = Français
Profile = Valentin
ProfileStartUp = 0


[Display]
AnisotropyLevel = 8
Device = 1-NVIDIA GeForce GTX 770M
Maximize = 0
MipFilter = 2
MultiSample = 1
RefreshRate = 60
Specular = 1
VSync = 1
WindowPosX = 0
WindowPosY = 0
Bits = 32
Height = 1080
Width = 1920
Window = 0


[Controller]
DxJoyDeadZone = 25
JoyDeadZone = 0.25
MouseAim = 1
MouseFilter = 0
MouseSensibility= 1
Player2 = 3
Player3 = 0
Player4 = 3
Player1 = 1


[3dEngine]
Stadium3d = 0
AllowSleep = 1
AspectRatio = 2
ConvertToSmx = 0
CustomAspect = 2.35
DevMode = 0
DoNotClip = 0
ForceAspectRatio= -1
HiResCourt = 1
HwSupport = 1
InBrowser = 0
MeshLOD = 1
MultiPass = 1
Shadow = 2
ShadowColor = 0xAF000000
SmoothTime = 0
T&L = 2
Textures32bits = -1
1stTime = 0




[Ball]
3d = 1
Scale = 3


[Camera]
Translation = 0
2dCourt16:9 = 0
Aperture = 0.5
AspectRatio = 1.6
AutoClearCustom = 1
Custom = 0
Elevation = 0.5
FollowMode = 0
ForceSunInBack = 0
Mode = 3
Zoom = 2.25
ZoomStart = 0


[Coach]
MaxDropWeek = 10
MinNbWeekRecruit= 5


[CpuMatch]
AutoStart = 0
Diff = 1
EnterScore = 0
Preview = 0
SubDiff = 5
View = 1
ViewCompet = 0
ViewQualif = 0
ViewTypeRank = 0


[Equipment]
EquipmentP01 = 60000
EquipmentP02 = 80000
EquipmentP03 = 40000
EquipmentP04 = 25000
EquipmentP05 = 70000
EquipmentP06 = 60000
EquipmentP07 = 40000
EquipmentP08 = 150000
EquipmentP09 = 200000


[Joy1]
Strike10Axe = 2
Strike10Button = -1
AlternateStrikeY= 0
Button1Num = 0
Button1Type = Button
Button1Value = None
Button2Num = 1
Button2Type = Button
Button2Value = None
Button3Num = 2
Button3Type = Button
Button3Value = None
Button4Num = 4
Button4Type = Button
Button4Value = None
Button5Num = 5
Button5Type = Button
Button5Value = None
Button6Num = 6
Button6Type = Button
Button6Value = None
Button7Num = 7
Button7Type = Button
Button7Value = None
Button8Num = 8
Button8Type = Button
Button8Value = None
Button9Num = 9
Button9Type = Button
Button9Value = None
DownNum = 1
DownType = AnalogAxePos
DownValue = None
LeftNum = 0
LeftType = AnalogAxeNeg
LeftValue = None
MenuNum = 3
MenuType = Button
MenuValue = None
RightNum = 0
RightType = AnalogAxePos
RightValue = None
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
StrikeDownNum = 11
StrikeDownType = Button
StrikeDownValue = None
StrikeUpNum = 10
StrikeUpType = Button
StrikeUpValue = None
UpNum = 1
UpType = AnalogAxeNeg
UpValue = None


[Joy2]
Strike10Axe = 2
Strike10Button = -1
AlternateStrikeY= 0
Button1Num = 0
Button1Type = Button
Button1Value = None
Button2Num = 1
Button2Type = Button
Button2Value = None
Button3Num = 2
Button3Type = Button
Button3Value = None
Button4Num = 4
Button4Type = Button
Button4Value = None
Button5Num = 5
Button5Type = Button
Button5Value = None
Button6Num = 6
Button6Type = Button
Button6Value = None
Button7Num = 7
Button7Type = Button
Button7Value = None
Button8Num = 8
Button8Type = Button
Button8Value = None
Button9Num = 9
Button9Type = Button
Button9Value = None
DownNum = 1
DownType = AnalogAxePos
DownValue = None
LeftNum = 0
LeftType = AnalogAxeNeg
LeftValue = None
MenuNum = 3
MenuType = Button
MenuValue = None
RightNum = 0
RightType = AnalogAxePos
RightValue = None
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
StrikeDownNum = 11
StrikeDownType = Button
StrikeDownValue = None
StrikeUpNum = 10
StrikeUpType = Button
StrikeUpValue = None
UpNum = 1
UpType = AnalogAxeNeg
UpValue = None


[Joy3]
Strike10Axe = 2
Strike10Button = -1
AlternateStrikeY= 0
Button1Num = 0
Button1Type = Button
Button1Value = None
Button2Num = 1
Button2Type = Button
Button2Value = None
Button3Num = 2
Button3Type = Button
Button3Value = None
Button4Num = 4
Button4Type = Button
Button4Value = None
Button5Num = 5
Button5Type = Button
Button5Value = None
Button6Num = 6
Button6Type = Button
Button6Value = None
Button7Num = 7
Button7Type = Button
Button7Value = None
Button8Num = 8
Button8Type = Button
Button8Value = None
Button9Num = 9
Button9Type = Button
Button9Value = None
DownNum = 1
DownType = AnalogAxePos
DownValue = None
LeftNum = 0
LeftType = AnalogAxeNeg
LeftValue = None
MenuNum = 3
MenuType = Button
MenuValue = None
RightNum = 0
RightType = AnalogAxePos
RightValue = None
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
StrikeDownNum = 11
StrikeDownType = Button
StrikeDownValue = None
StrikeUpNum = 10
StrikeUpType = Button
StrikeUpValue = None
UpNum = 1
UpType = AnalogAxeNeg
UpValue = None


[Joy4]
Strike10Axe = 2
Strike10Button = -1
AlternateStrikeY= 0
Button1Num = 0
Button1Type = Button
Button1Value = None
Button2Num = 1
Button2Type = Button
Button2Value = None
Button3Num = 2
Button3Type = Button
Button3Value = None
Button4Num = 4
Button4Type = Button
Button4Value = None
Button5Num = 5
Button5Type = Button
Button5Value = None
Button6Num = 6
Button6Type = Button
Button6Value = None
Button7Num = 7
Button7Type = Button
Button7Value = None
Button8Num = 8
Button8Type = Button
Button8Value = None
Button9Num = 9
Button9Type = Button
Button9Value = None
DownNum = 1
DownType = AnalogAxePos
DownValue = None
LeftNum = 0
LeftType = AnalogAxeNeg
LeftValue = None
MenuNum = 3
MenuType = Button
MenuValue = None
RightNum = 0
RightType = AnalogAxePos
RightValue = None
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
StrikeDownNum = 11
StrikeDownType = Button
StrikeDownValue = None
StrikeUpNum = 10
StrikeUpType = Button
StrikeUpValue = None
UpNum = 1
UpType = AnalogAxeNeg
UpValue = None


[Keys1]
Strike10Axe = 2
Strike10Button = -1
AlternateStrikeY= 0
Button1 = LControl
Button2 = LeftWin
Button3 = LeftAlt
Button4 = w
Button5 = x
Button6 = c
Button7 = v
Button8 = b
Button9 = n
Down = Down
Left = Left
Menu = ,
Right = Right
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = 1
Strike5Button = 1
Strike6Axe = -1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
StrikeDown = d
StrikeUp = s
Up = Up


[Keys2]
Strike10Axe = 2
Strike10Button = -1
AlternateStrikeY= 0
Button1 = Pad0
Button2 = Pad.
Button3 = Pad1
Button4 = Pad2
Button5 = Pad3
Button6 = Pad7
Button7 = Pad9
Button8 = Pad\
Button9 = Pad*
Down = Pad5
Left = Pad4
Menu = PadEnter
Right = Pad6
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
StrikeDown = PageDown
StrikeUp = PageUp
Up = Pad8


[Menu]
SelectedHUD = 320
LastVersionCheck= 92
Adv = 1
AutoShowHelp = 0
CheckNewVersion = 0
CtrlExtraButton = 0
InGame = 1
OutfitCfg = 1
PresetChat1 = LShift
PresetChat2 = RShift
ShowStrikeCount = 0
StrikeNeedButton= 1
SubBuildTe = 20160127
Tour = 1
ViewColorNum = 0
WheelAxeMode = -1
WheelDeadZone = 0


[MtRun]
Acceleration = 1.75
AiAcceleration = 1.0
AiMaxSpeed = 1.0
MaxSpeed = 1.5


[Network]
Arcade = 0
HideServer = 0
HostType = 0
NoTrial = 0
CheckSynchro = 0
ConnectionTest = 0
CurlInitWin32 = 1
DistantIP = 192.168.0.1:4321
DoubleMode = 0
HideOppHelper = 0
Lag = -16.6667
LogChat = 1
MaxPing = 300
OnlyTCPIP = 1
OverrideIp = -1
PacketLoss = 0
Port = 4321
Preview = 3
ServerPort = 4321
Service = 0
SkillMode = 1
SkillSet = 0
TagLine = -1
TimeOutScale = 0
Tiredness = 1
TrackStalling = 0


[Record]
AutoRecord = 0
LogMatch = 0
Order = 0
Play =
RecordDebugInfo = 0
ShowOld = 0


[Sound]
CourtBaseSound = 0
AnnLang = -1
Coop = 1
CrowdVolume = 1.0
FaultOnSameSide = 0
Frequency = 22050
FxVolume = 0.625
GruntVolume = 1
MusicOn = 0
MusicPath = Music
MusicVolume = 0.75
NbBits = 16
PanChange = -1
Path = Sound
SoundOn = 1


[Stadium]
CrowdDensityFar = 100
CrowdDensityNear= 100


[TrainingClub]
SkillMode = 0
Attrition = 1.0
Court = 7
Feminize = 0
GameType = 0
GamesPerSet = 6
NbSet = 1
PlayerCfg = 0
TieInLastSet = 1


[TrainingClub_p1]
NoAltAcc = 0
AnimBH = 1
AnimFH = 1
AnimReturn = 0
AnimServe = 1
AnimSliceBH = 1
AutoPos = 2
BackhandVolley = 75
Backhand_Consistency= 75
Backhand_Power = 75
Backhand_Precision= 75
BallDiffScale = 1
Character = 0
Counter = 75
Country = Fr
DoubleHandBH = 0
DoubleHandFH = 0
Dropshot = 75
Experience = 50
Female = 0
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
ForehandVolley = 75
Forehand_Consistency= 75
Forehand_Power = 75
Forehand_Precision= 75
Grunt = 3
GruntFreq = 1
Hand = 1
Height = 185
Human = 0
HumanNum = 0
Intern = 0
Level = 3
Lift = 35
Lob = 75
Name = Player 1
NetPresence = 75
Partner = 0
Passing = 75
Positioning = 75
PrecisionScale = 1
Preview = 4
Rank = 0
Reflexes = 75
Return = 75
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0.01
ST_DistUS = 0.0109
ST_DoubleFault = 0
ST_Forehand = 1
ST_Forehand% = 100
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 1
ST_Total% = 100
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Service_Consistency= 75
Service_Power = 75
Service_Precision= 75
Smash = 75
Soul = 1
Speed = 75
Stamina = 75
Style = 2
SubLevel = 10
Tactic = 75
Tiredness = 1
Tonicity = 75
TotalPoints = 940
TourNum = -1
Weight = 85


[TrainingClub_p1_OutFit_Cuff]
Brightness = 1
Hue = 0
Invert = 0
Model = 0
Num = 5
Preset = 0
Saturation = 0


[TrainingClub_p1_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 1
Saturation = 1


[TrainingClub_p1_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_Hair]
Brightness = 1
Hue = 0
Invert = 0
Model = 0
Num = 1
Preset = 6
Saturation = 1


[TrainingClub_p1_OutFit_Hat]
Brightness = 0.95
Hue = -36
Invert = 0
Model = 0
Num = 2
Preset = 0
Saturation = 0


[TrainingClub_p1_OutFit_Racket]
Brightness = 1
Hue = 0
Invert = 0
Model = 0
Num = 4
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_RacketHandle]
Brightness = 0.35
Hue = -180
Invert = 0
Num = 1
Preset = 0
Saturation = 0.55


[TrainingClub_p1_OutFit_RacketString]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p1_OutFit_Shirt]
Brightness = 1
Hue = 0
Invert = 0
Model = 0
Num = 6
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 0
Num = 4
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_Shorts]
Brightness = 1
Hue = 0
Invert = 0
Model = 1
Num = 4
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Model = 0
Num = 1
Preset = 1
Saturation = 1


[TrainingClub_p1_OutFit_Socks]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p2]
AutoPos = 0
BackhandVolley = 50
Backhand_Consistency= 50
Backhand_Power = 50
Backhand_Precision= 50
BallDiffScale = 1
Character = 0
Counter = 50
Country = Fr
DoubleHandBH = 1
DoubleHandFH = 0
Dropshot = 50
Experience = 50
Female = 1
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
ForehandVolley = 50
Forehand_Consistency= 50
Forehand_Power = 50
Forehand_Precision= 50
Grunt = 3
GruntFreq = 1
Hand = -1
Height = 175
Human = 0
HumanNum = 0
Level = 5
Lift = 35
Lob = 50
Name = Player 2
NetPresence = 50
Partner = 0
Passing = 50
Positioning = 50
PrecisionScale = 1
Preview = 1
Rank = 0
Reflexes = 50
Return = 50
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0.01
ST_DistUS = 0.0109
ST_DoubleFault = 0
ST_Forehand = 2
ST_Forehand% = 100
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 2
ST_Total% = 100
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Service_Consistency= 50
Service_Power = 50
Service_Precision= 50
Smash = 50
Soul = 2
Speed = 50
Stamina = 50
Style = 0
SubLevel = 10
Tactic = 50
Tiredness = 1
Tonicity = 50
TotalPoints = 1600
TourNum = -1
Weight = 65


[TrainingClub_p2_OutFit_Cuff]
Brightness = 1.1
Hue = 120
Invert = 0
Num = 1
Preset = 0
Saturation = 0.8


[TrainingClub_p2_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 2
Saturation = 1


[TrainingClub_p2_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p2_OutFit_Hair]
Brightness = 1
Hue = 0
Invert = 0
Model = 0
Num = 6
Preset = 3
Saturation = 1


[TrainingClub_p2_OutFit_Hat]
Brightness = 1.25
Hue = -60
Invert = 0
Model = 0
Num = 5
Preset = 0
Saturation = 0.75


[TrainingClub_p2_OutFit_Racket]
Brightness = 1
Hue = 0
Invert = 1
Model = 0
Num = 5
Preset = 0
Saturation = 1


[TrainingClub_p2_OutFit_RacketHandle]
Brightness = 1.15
Hue = -60
Invert = 0
Num = 1
Preset = 0
Saturation = 0.9


[TrainingClub_p2_OutFit_RacketString]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p2_OutFit_Shirt]
Brightness = 1
Hue = 0
Invert = 0
Num = 7
Preset = 0
Saturation = 1


[TrainingClub_p2_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p2_OutFit_Shorts]
Brightness = 1.5
Hue = 120
Invert = 0
Num = 7
Preset = 0
Saturation = 0.9


[TrainingClub_p2_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 2
Saturation = 1


[TrainingClub_p2_OutFit_Socks]
Brightness = 1
Hue = 120
Invert = 0
Num = 1
Preset = 0
Saturation = 1.3


[TrainingClub_p3]
AutoPos = 1
BackhandVolley = 50
Backhand_Consistency= 50
Backhand_Power = 50
Backhand_Precision= 50
BallDiffScale = 1
Character = 0
Counter = 50
Country = Fr
DoubleHandBH = 0
DoubleHandFH = 0
Dropshot = 50
Experience = 50
Female = 1
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
ForehandVolley = 50
Forehand_Consistency= 50
Forehand_Power = 50
Forehand_Precision= 50
Grunt = 2
GruntFreq = 1
Hand = -1
Height = 155
Human = 0
HumanNum = 0
Level = 3
Lift = 35
Lob = 50
Name = Player 3
NetPresence = 50
Partner = 0
Passing = 50
Positioning = 50
PrecisionScale = 1
Preview = 1
Rank = 0
Reflexes = 50
Return = 50
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Service_Consistency= 50
Service_Power = 50
Service_Precision= 50
Smash = 50
Soul = 2
Speed = 50
Stamina = 50
Style = 3
SubLevel = 10
Tiredness = 1
Tonicity = 50
TotalPoints = 1600
TourNum = -1
Weight = 45


[TrainingClub_p3_OutFit_Cuff]
Brightness = 0.45
Hue = 96
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 5
Saturation = 1


[TrainingClub_p3_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Hair]
Brightness = 1
Hue = 0
Invert = 0
Model = 0
Num = 2
Preset = 1
Saturation = 1


[TrainingClub_p3_OutFit_Hat]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Racket]
Brightness = 1
Hue = 0
Invert = 1
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_RacketHandle]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_RacketString]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p3_OutFit_Shirt]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 0
Num = 8
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Shorts]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 3
Saturation = 1


[TrainingClub_p3_OutFit_Socks]
Brightness = 0.5
Hue = 96
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p4]
AutoPos = 1
BackhandVolley = 50
Backhand_Consistency= 50
Backhand_Power = 50
Backhand_Precision= 50
BallDiffScale = 1
Character = 0
Counter = 50
Country = Fr
DoubleHandBH = 0
DoubleHandFH = 0
Dropshot = 50
Experience = 50
Female = 0
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
ForehandVolley = 50
Forehand_Consistency= 50
Forehand_Power = 50
Forehand_Precision= 50
Grunt = 4
GruntFreq = 1
Hand = 1
Height = 200
Human = 0
HumanNum = 0
Level = 4
Lift = 35
Lob = 50
Name = Player 4
NetPresence = 50
Partner = 0
Passing = 50
Positioning = 50
PrecisionScale = 1
Preview = 1
Rank = 0
Reflexes = 50
Return = 50
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Service_Consistency= 50
Service_Power = 50
Service_Precision= 50
Smash = 50
Soul = 2
Speed = 50
Stamina = 50
Style = 3
SubLevel = 10
Tiredness = 1
Tonicity = 50
TotalPoints = 1600
TourNum = -1
Weight = 95


[TrainingClub_p4_OutFit_Cuff]
Brightness = 0.1
Hue = 96
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 6
Saturation = 1


[TrainingClub_p4_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p4_OutFit_Hair]
Brightness = 1
Hue = 0
Invert = 0
Model = 0
Num = 4
Preset = 1
Saturation = 1


[TrainingClub_p4_OutFit_Hat]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p4_OutFit_Racket]
Brightness = 1
Hue = 0
Invert = 1
Num = 3
Preset = 0
Saturation = 1


[TrainingClub_p4_OutFit_RacketHandle]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_RacketString]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_Shirt]
Brightness = 0.55
Hue = 144
Invert = 0
Num = 8
Preset = 0
Saturation = 1


[TrainingClub_p4_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 1
Num = 3
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_Shorts]
Brightness = 0.05
Hue = 12
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 7
Saturation = 1


[TrainingClub_p4_OutFit_Socks]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[WT_FormOfDay]
Active = 0
BadAverage = -0.25
BadMax = -1.0
BlendRandom = 0
GoodAverage = 0.25
GoodDayRate = 0.3
GoodMax = 1


[WT_NewGame]
Point100 = 20
Point1000 = 5
Point30 = 30
Point300 = 10
PointClub = 15
PointJunior = 10
PointMaster = 0
PointPro = 5


[WT_ScoreSimu]
FormLowering = 0.4
FormPow = 6
StressLowering = 1.0
StressMinDiff = 1000
StressPow = 5


[WT_SkillNormAtpRT]
HighNorm = 0.87
HighPower = 1.25
LowNorm = 0.05
LowRank = 1000
MidNorm = 0.55
MiddleRank = 100


[WT_SkillNormWtaRT]
HighNorm = 0.80
HighPower = 1.25
LowNorm = 0.05
LowRank = 1000
MidNorm = 0.50
MiddleRank = 75


[WT_Static]
BestRankPick = 60
CoachTab = 0
Compet = 0
ConfimQualif = 1
CountCountry = 0
DayByDay = 0
InitPointCoeff = 0.111
MinPtForWildcard= 10
NoNormalization = 0
Norm100th = 45
Norm1st = 90
NormLast = 5
PlayerTab = 0
Qualif = 0
Ranking = 0
SavCheckNbTrnt = 1
SavePlayerIni = 0
SaveTourIni = 0
SortPlayerIni = 1
SortTourIni = 1
StartYear = 2013
SwapSeeds = 1
TeamScroll = 0
Tour = 0
TrainerFilter = 0
TrainerScroll = 0
WTA = 0
WaitTimePerGame = 0
WtaServeSpeed = 0.85


[WT_Training]
ClubGain = 1.75
ClubPbH = 2.0
DimClub = 0.9980
DimIncredible = 0.9988
DimJunior = 0.9982
DimMaster = 0.9986
DimPro = 0.9984
IncredibleGain = 0.75
IncrediblePbH = 1.0
JuniorGain = 1.5
JuniorPbH = 1.5
MasterGain = 1.0
MasterPbH = 1.0
ProGain = 1.25
ProPbH = 1.5


[WorldTour]
AnnLang = 0
GameType = 1
WhiteOutfit = 0
Attrition = 0.571429
Court = 13
GamesPerSet = 6
NbSet = 2
NoCorridor = 0
PlayerCfg = 0
PlayingThisWeek = 1
TieInLastSet = 1
WarningTrainHour= 0




[Scoreboard]
Position = 0
Charvalos
tennis fan
tennis fan
 
Messages: 17
Gaming Since: 06 Sep 2015, 13:52

Re: ATP 2016 LINK

Postby manutoo » 31 May 2016, 12:27

Charvalos,
hum, if you remove the sound part, does it work ? (ie: you have only "Data", "Menu" & "Scripts" in the "Mods\MaxouPatch" folder)
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 18739
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: ATP 2016 LINK

Postby Charvalos » 31 May 2016, 12:52

Yes, it's works but i still have a problem.

I can't play fullscreen on my main screen (i have a laptop with dualscreen and my main screen is connected to the NVidia card), It's like the game doesn't know my Nvidia card. I can choose NVidia or Intel Graphics but once I choose the Nivdia driver and then I accept, the game switch again to the Intel Graphics. I never had this problem with the Sam Megapatch.
Charvalos
tennis fan
tennis fan
 
Messages: 17
Gaming Since: 06 Sep 2015, 13:52

Re: ATP 2016 LINK

Postby Guidomb » 31 May 2016, 16:26

Bonjour, je suis nouveau sur le forum et très novice en informatique, j'ai téléchargé Tennis Elbow sur Steam mais je n'arrive pas à installer le patch ATP 2016 de Maxou.
Je crois pourtant avoir fait tout ce qui est indiqué en première page: création d'un dossier ATP 2016 dans le dossier mod, avec tous les fichiers décompressés, sauf le fichier Profile placé à la racine du jeu (mais c'est de là que le problème doit venir), si quelqu'un pouvait m'expliquer en détail comment faire ça serait super sympa, merci d'avance.

Hi, I'm new to the forum, I downloaded Tennis Elbow on Steam but I can not install the ATP 2016 Maxou Patch
However I think I have done all that is indicated on the first page: Create a folder in the ATP 2016 mod folder with all the unpacked files, except the Profile file at the root of the game (but I think the problem is here), if someone could explain to me in detail how to do it, it would be very nice, thanks.
Guidomb
tennis fan
tennis fan
 
Messages: 10
Gaming Since: 31 May 2016, 16:13

Re: ATP 2016 LINK

Postby Charvalos » 31 May 2016, 16:46

Normalement, tu dois avoir un fichier Mods.ini à la racine du jeu. Ouvre-le et il te faut mettre ceci :

[Mod]
BasePath = Mods
Load = ATP 2016
Profile = <None>


[Menu]
AddAction = 2000
AddCfg = 5000
AddItem = 2000
AddParam = 10000
AddShader = 1000
Charvalos
tennis fan
tennis fan
 
Messages: 17
Gaming Since: 06 Sep 2015, 13:52

Re: ATP 2016 LINK

Postby Guidomb » 31 May 2016, 16:51

Merci pour ta réponse, je viens de le faire, du coup je dois remplacer le dossier Profil par ce fichier Mods.ini à la racine du jeu?
Guidomb
tennis fan
tennis fan
 
Messages: 10
Gaming Since: 31 May 2016, 16:13

Re: ATP 2016 LINK

Postby Charvalos » 31 May 2016, 17:04

Non.

Tout les dossiers que tu as DL, tu les mets dans le dossier ATP 2016 et dans le dossier Profiles, tu copies tout ce qu'il y a dans le fichier Profiles que tu as DL.
Charvalos
tennis fan
tennis fan
 
Messages: 17
Gaming Since: 06 Sep 2015, 13:52

Re: ATP 2016 LINK

Postby Guidomb » 31 May 2016, 17:43

Je viens de faire tout ça mais le jeu met 5 minutes à s'ouvrir et le mod n'est toujours pas appliqué, y a t'il quelque chose à régler directement sur le jeu?
Guidomb
tennis fan
tennis fan
 
Messages: 10
Gaming Since: 31 May 2016, 16:13

Re: ATP 2016 LINK

Postby Maxou » 31 May 2016, 17:49

Est-ce que c'est la dernière version 1.0h de TE 2013 que tu as?
Si c'est le cas, tu auras des problèmes mec!
Mieux vaut l'ancienne 1.0g jusqu'a ce qu'on trouve une vraie solution. :jap:
New " PATCH MAXOU 2016" link here: topic29-24824.php
User avatar
Maxou
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 2244
Gaming Since: 02 Jul 2013, 20:56

Re: ATP 2016 LINK

Postby Guidomb » 31 May 2016, 18:02

Ah bah tu viens de trouver le problème, c'est bien cette version que j'ai... Comment faire pour avoir la version précédente sachant que j'ai acheté le jeu hier sur Steam directement avec la version 1.0h?
Guidomb
tennis fan
tennis fan
 
Messages: 10
Gaming Since: 31 May 2016, 16:13

Re: ATP 2016 LINK

Postby Maxou » 31 May 2016, 18:21

Moi perso j'ai fais des sauvegardes des anciennes versions,mais biensûr je ne peux pas te les faire parvenir.
Faudrait que MANUTOO remette l'ancienne au moins pour ceux qui n'avaient pas de soucis (Moi par exemple ,aucun souci avec l'ancienne version 1.0g sur Windows 8.1)
Depuis la nouvelle version,je suis obligé de régler les paramètres de vidéos sur 16 Bits.( ça perso, il n'en est pas question!!!)
Alors demandez gentiment à MANUTOO si il peut remettre un lien pour obtenir la version sans directX9 , c'est je pense pour l'instant l'unique solution.
:thinking:
New " PATCH MAXOU 2016" link here: topic29-24824.php
User avatar
Maxou
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 2244
Gaming Since: 02 Jul 2013, 20:56

Re: ATP 2016 LINK

Postby Guidomb » 31 May 2016, 18:38

Ce qui est bizarre c'est que j'ai discuté avec un autre membre du forum qui lui n'avait aucun problème alors qu'il a également téléchargé le jeu sur steam hier.
Et mêmes avec des mods un peu plus anciens comme celui de décembre 2015, la version 1.0h n'est a priori pas compatible? Parce que j'ai vraiment acheté le jeu pour les mods...
Guidomb
tennis fan
tennis fan
 
Messages: 10
Gaming Since: 31 May 2016, 16:13

Re: ATP 2016 LINK

Postby manutoo » 31 May 2016, 19:54

Guidomb,
you should post your System.log after you got the Not Enough Memory message (and closed the game).
If I really can't find out what's going on, I'll make the v1.0g available again on Steam (through an optional branch). But before I have to check, as it's working without any issue on my several PCs.
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 18739
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: ATP 2016 LINK

Postby micki2124 » 31 May 2016, 20:00

how to retrieve an older version?
when I try to reinstall it returns on version1.0h
micki2124
tennis curious
 
Messages: 2
Gaming Since: 08 Jun 2015, 18:11

Re: ATP 2016 LINK

Postby Guidomb » 31 May 2016, 20:26

manutoo wrote:Guidomb,
you should post your System.log after you got the Not Enough Memory message (and closed the game).
If I really can't find out what's going on, I'll make the v1.0g available again on Steam (through an optional branch). But before I have to check, as it's working without any issue on my several PCs.


Here are my folders (sorry if it's not what you asked, I'm dont speak english very well)
Attachments
Capture3.PNG
Capture3.PNG (42.79 KiB) Viewed 2672 times
Capture2.PNG
Capture2.PNG (35.22 KiB) Viewed 2672 times
Capture.PNG
Capture.PNG (52.94 KiB) Viewed 2672 times
Guidomb
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Messages: 10
Gaming Since: 31 May 2016, 16:13

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