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mod player behavior

PostPosted: 29 Jan 2014, 15:57
by dragos.ciobanescu
Hi,

If anyone can help me modeling a character to behave in a certain way, I would very much appreciate it.
If the subject was already discussed, please post a link. I searched for such a topic, but could not found it.

My main issue is that I could not made the club players to hit long (close to the baseline). They hit around service line.

Shortly, I am looking to create a club player that has the following style of play:

1/ Backhand style:
- has one handed backhand (easy, done that)
- 70% of the normal backhand is aggressive slice (most of the time close to the service line)
- 20% of the normal backhand is drop shot (most of the time down the line)
- 10% of the normal backhand is topspin or flat (most of the time long, cross-court, close to the baseline)

2/ Forehand style:
- 70% is long, close to the baseline, flat, 80% of the time cross-court, 20% down the line
- 30% is short cross-court, topspin, occurs with higher probability when receiving an incoming cross-court ball

3/ Service:
- 1st service flat, second topspin
- 50% on the opponent's backhand,
- 30% on the middle
- 20% on the opponent's forehand

4/ Movement
- Medium sprint and speed laterally
- Fast reaction, sprint and speed moving to front
- Fast reaction, but slow sprint and speed backwards

Using the answers got on this example I most probably be able to model the players behavior pretty much as I wanted to.
I am aware that some of the behaviors cannot be set in the .ini files, but I hope at least some can. If you know what can be done and what can't, please let me know.

Many thanks for your help.
Dragos

Re: mod player behavior

PostPosted: 30 Jan 2014, 03:35
by manutoo
Hello,

you cannot define such things...

Re: mod player behavior

PostPosted: 30 Jan 2014, 09:01
by dragos.ciobanescu
Uf, bad news. Well, will have to work with what's available, then.

Do you think you can include such settings in a future version of the game?
It definitely will make the players act more like in real life, and I am not referring only to create a club player with a certain behavior, but to make atp players act and react much similar as in real life situations.

Please, can you give me a hint at least how to make a club player at least to hit longer shots? I am trying to get an atp player to my club and change his .ini file to transform it into a club player.
Can you recommend an atp player that hits long? And one that hits backhand slice most of the time, please?

Many thanks for your help, Manutoo.
Dragos

Re: mod player behavior

PostPosted: 31 Jan 2014, 04:19
by manutoo
There are already 30-40 parameters for each players. Your request would multiply this by at least 10, if not 20, which would be a monstrous work...

Re: mod player behavior

PostPosted: 31 Jan 2014, 19:14
by dragos.ciobanescu
Well, I understand, although it would be a nice thing...

Could you please let me know where to find those 30-40 parameters (which file), maybe I can work out a workaround to "tune" my player to behave the way I want to.
If you can point me to an explanatory file or link that explains the params that would be great.

Congrats for a great game you've created!
Dragos

Re: mod player behavior

PostPosted: 01 Feb 2014, 04:27
by manutoo
For World Tour players, it's in Players.ini ...