Same stroke, different heights

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Same stroke, different heights

Postby Neeky McDeez » 25 Apr 2012, 18:20

Manutoo, I was wondering if it would be possible in a future release to add the possibility to have different heights for the same animation.
The idea would be simple. You already succeeded in having the player running while hitting the ball when at full speed. I don't know the specifics, but I imagine that in this case, you have made a script to dissociate the upper body from the legs in order to mix two different animations. :?:

Can it be possible, then, to do the same to match the ball's height ? I'm saying just 3 differents ones :
- low balls (knees folding)
- normal balls (animation unchanged)
- high balls (little jump maybe ?)

Is it difficult to implement ?
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Re: Same stroke, different heights

Postby manutoo » 26 Apr 2012, 04:39

Hello,

it's not too hard, but it needs time.
I actually planned to do it for the volleys (already did a high BH volley anim), but stopped coz it was taking more time than I could put in TE lately...
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