Suggestions to improve control scheme

General discussions about the 3rd edition of Tennis Elbow

Suggestions to improve control scheme

Postby Meowme » 26 Jan 2012, 13:01

Yo Manutoo.

So, I have the new v.10d Tennis Elbow 2011. :)) :D It is very nice but reading the comments made me want to suggest something, because several of the comments were somewhat negative. :sweat: :thinking:

Why don't you MAKE SOME / LITTLE BIT OF FREQUENT MISHITS from our OPPONENTS (it can also be us) and a little bit of MORE CONTROL OF THE GAME (CHALLENGING CONTROLS) like for example, hitting several buttons (holding one button) to make the ball go in, or tapping and struggling to make the ball go side to side so that it can also increase the challenge to make the ball go inside the court and make fair play, not like a lot of winners and rarely low errors.

So in short:

- Add some mishits from OPPONENTS or us (player 1 or sumthin) to increase challenge
- Add some elements to make us struggle (elements on pressing buttons or sumthin) ALSO to increase challenge.

Thanks in advance ManuToo, I hope you would take my suggestion into consideration.

Re: Tennis Elbow v.10d - Comments

Postby Meowme » 26 Jan 2012, 13:04

Oh, and by the way; something to add with the suggestion:

Make also somewhat a loss of form of some opponents in some conditions or moments or even after injuries (<-- yes, add some injuries in opponents)

Re: Suggestions to improve control scheme

Postby manutoo » 27 Jan 2012, 05:05


I'm not sure I get all you meant, but I think the control scheme is ok as it is now.
For the "loss of form", if it's during match, then just turn on the Tiredness, and if it's from one match to the next one, then I won't do it.
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