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Re: Comments about TE4 Prototype

PostPosted: 04 Oct 2019, 09:36
by manutoo
LoSublime,
if you play vs Incredible level CPU, it gets a bonus on its skills.

JiJo,
I got your bug report. I had incorrectly set up an acceleration animation for that BH. It'll be fixed in the next update, thanks to your report ! :yes:

Nicholas,
could it be because the player has now much more inertia than in TE2013 and thus is a bit harder to control than before ?
Do you have the same feeling with the keyboard ?

Re: Comments about TE4 Prototype

PostPosted: 04 Oct 2019, 18:11
by Nicholas
No, he's running to the end of the court, for 3 sec :D

Re: Comments about TE4 Prototype

PostPosted: 05 Oct 2019, 10:04
by manutoo
Nicholas,
ouch, that's definitively not normal, then ! :blackeye:
Could you try a bit with the keyboard to confirm it doesn't happen with it ?

Re: Comments about TE4 Prototype

PostPosted: 08 Oct 2019, 12:30
by Nicholas
I tried, it doesn't happen. It seems like a problem of sensibility with the controller. I put 0.6 in JoyDeadZone, it's much better (happens a little bit still)

Re: Comments about TE4 Prototype

PostPosted: 10 Oct 2019, 10:21
by manutoo
Nicholas,
ok, this is really strange. As no one else reported this issue, I'm not sure what's going on. :thinking:
If you have some time to kill, could you try the TEM2 demo and tell me if there's the same issue with it or not ?

Re: Comments about TE4 Prototype

PostPosted: 02 Nov 2019, 15:11
by GDimitrov
Playing the prototype since yesterday.
Dont know if anyone mentioned this already, here it is - the shadows are kinda rough, looking like big pixels.
Is it only my issue or something to be fixed :)

Re: Comments about TE4 Prototype

PostPosted: 02 Nov 2019, 15:14
by noname1988
GDimitrov wrote:Playing the prototype since yesterday.
Dont know if anyone mentioned this already, here it is - the shadows are kinda rough, looking like big pixels.
Is it only my issue or something to be fixed :)


Hi,
I think will be better if you post your screenshot.


P.S I feel something in the air that there will be a new update today: D

Re: Comments about TE4 Prototype

PostPosted: 02 Nov 2019, 15:40
by GDimitrov
Good idea.
Check the shadow of the player.
FYI the machine im playing on is relatively good, 1050Ti video

Re: Comments about TE4 Prototype

PostPosted: 02 Nov 2019, 16:11
by noname1988
Hm, yeah, something is wrong.
It's on max details and with AA? Check your options.

Re: Comments about TE4 Prototype

PostPosted: 02 Nov 2019, 17:16
by manutoo
GDimitrov,
change Video -> Quality to Good or better. :)
(apparently this idiotic Unity is still not able to remember that I set the default settings on 1st launch to Beautiful, as it regularly sets it back to Fastest when I build a new version :sweat: )

noname1988,
still no update : it was my son's holidays, and thus he has been on my back almost all day long for 2 weeks... :sweat: :blackeye:

Re: Comments about TE4 Prototype

PostPosted: 14 Nov 2019, 11:51
by polakis
In my game there is no shadow for the ball. Is this normal?

Any update for the game manu?

Re: Comments about TE4 Prototype

PostPosted: 15 Nov 2019, 10:21
by manutoo
polakis,
it was bugged ; it'll be fixed in the next update, which should hopefully come within a couple of days. The new player is in the game, and I just have to finish the customization setup for the new outfit textures, but I always run into issues in life and in work so I'm progressing super slowly... :sweat:

Re: Comments about TE4 Prototype

PostPosted: 17 Nov 2019, 17:50
by polakis
Thanks for the reply manu. Waiting for the update! Super cool!

Re: Comments about TE4 Prototype

PostPosted: 20 Nov 2019, 00:48
by polakis
I played the updated version. Excellent player models manu! Very nice!!! I think the game is a bit faster though.

Re: Comments about TE4 Prototype

PostPosted: 20 Nov 2019, 07:25
by manutoo
polakis,
the game speed didn't change (except if it was slower than normal on your PC for some reason before).
And I'm glad to know that you enjoy the new player ! :yes: