Comments about the TE4 mini Dev Blog

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Comments about the TE4 mini Dev Blog

Postby manutoo » 08 Jul 2019, 18:03

Hello,

you're welcome to post any comment you may have about what you have seen in the TE4 mini Dev Blog, here => topic15-31541.php .

Note: if you have suggestions for TE4, head there instead => topic15-30550.php .
ManuTOO
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Re: Comments about the TE4 mini Dev Blog

Postby CHAPI » 28 Sep 2019, 12:38

Congratulations on your 2nd son!!
There is hope for the helpless, rest for the weary and love for the broken heart...
There is grace and forgiveness, mercy and healing, He'll meet you wherever you are. Cry out to Jesus!
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Re: Comments about the TE4 mini Dev Blog

Postby noys390 » 28 Sep 2019, 16:36

Congratulations. wishing all the best for your family.
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Re: Comments about the TE4 mini Dev Blog

Postby luleenzo1 » 28 Sep 2019, 19:18

Congratulations for your 2nd son and take care of your family .Wowww , the proportion of the body is good :whistle:
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Re: Comments about the TE4 mini Dev Blog

Postby manutoo » 30 Sep 2019, 08:52

@Everybody,
thanks ! :)
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Re: Comments about the TE4 mini Dev Blog

Postby Strikeware203 » 03 Oct 2019, 03:31

Hey Manu, congratulations on your second son! Everything's looking great so far :applause:
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Re: Comments about the TE4 mini Dev Blog

Postby Sillytone » 21 Jan 2020, 19:14

About Anim modding, i don't think the idea of sending you every animations would be sensible (but in your words it'll be the only way). In my own experience, i've done like 1000 times of one particular anim, fixing a little small detail each time to reach the satisfied point, then after a while i'll rehaul it again and it never ended... And also it'll double the work pressure on you too, since i'm not the only guy who create animations.
I feel that i'd rather keeps on updating same version of Unity as you, as a privacy solution. Let's say that it'll be the only way, then how long that would be possible for you from now to create the anim SDK ?
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Re: Comments about the TE4 mini Dev Blog

Postby manutoo » 22 Jan 2020, 10:35

Davide Menez,
you don't have to send me every new version you do. Maybe you can do it only once per month, or every couple of months. For me, once I will have set up your anim for the 1st time, afterward I only have to copy over your new file, so it'll be fast enough. (although if you send me 3 updates per day, it'll be a bummer :blackeye: )

But if you don't mind not having your anims available on the console versions, you can totally export your anims by yourself for Windows & MacOS.

For the Anim SDK, I have some issue ; it'd be better to have the new male player in it, but I can't release it before some more global release of the game (so I can easily prove this player is mine, in case some shady dev wants to "borrow" him for his own game :fear:).
Alternatively, I could release the SDK without the new male player and only the new skeleton, but it'd be harder to do very accurate positioning.

Anyway, I'll look into that once the Early Version basics will be done (ie: World Tour, female player, Online Mode).
ManuTOO
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Re: Comments about the TE4 mini Dev Blog

Postby console » 04 Feb 2020, 12:13

for the console mods you can do like fallout4 did on console with a menu dedicated to modding see here --> //youtu.be/dkxfvDnaX1A?t=45
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Re: Comments about the TE4 mini Dev Blog

Postby Star56 » 26 May 2020, 18:50

Very excited you are free to devote your time and energy to TE4! Looking forward to next update!
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Re: Comments about the TE4 mini Dev Blog

Postby Strikeware203 » 14 Jun 2020, 21:28

Congratulations on your latest post Manu! Everything's looking great and I hope TE4 can one day become the most played paid tennis game of all time :applause:

And even though I play on PC I hope you can put out a console version as it would make the game better known around the world! Maybe even online cross-platform someday? :wink:

Cheers!
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Re: Comments about the TE4 mini Dev Blog

Postby manutoo » 15 Jun 2020, 07:12

Strikeware203,
thanks ! :)
And I'm aiming for cross-platform online, although I'm not sure what it implies. For Windows/Mac, it should be a no brainer, and Sony announced a few months ago they'd ease the process to support it, so I guess it should be doable.
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Re: Comments about the TE4 mini Dev Blog

Postby polakis » 15 Jun 2020, 19:27

Any release window for ps4/ps5?
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Re: Comments about the TE4 mini Dev Blog

Postby manutoo » 16 Jun 2020, 06:48

polakis,
hopefully before end of 2021, if the Covid situation doesn't get worse, and if I don't have more issues in my personal life. :fear:
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Re: Comments about the TE4 mini Dev Blog

Postby fabos » 10 Jul 2020, 23:31

:applause: :applause: :applause: :applause: hi manutoo

I check your new update and even if there is a lot of work, especialy physic ball and rebound court, i m very impatient to be in 2021 for the final version
i have made a video and i can send you on pm if you want
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