Good days instead of bad days ?

General discussions about the 3rd edition of Tennis Elbow

Good days instead of bad days ?

Postby iopzzza » 07 Jul 2016, 01:20

What if i set it to 0 ? That will mean the good days and bad days will be equal ?
iopzzza
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 269
Gaming Since: 26 Jan 2014, 01:17
Location: Bulgaria

Re: Good days instead of bad days ?

Postby manutoo » 07 Jul 2016, 08:52

Hello,

0 = no good days.
0.5 = 50% of good days.
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 18734
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: Good days instead of bad days ?

Postby miketheslummy » 07 Jul 2016, 10:42

I use this post for this question . To me form of the day is a huge feature of the game.

What does this line mean?
BlendRandom = 0 // If 0, use only FormOfDay from Mental Skills
// If 1, use only Random Average; else, LERP between the 2

To me if I set it on =0 form of the day only affects mental skills.
=1 form of the day affects randomly all the player skills
=2 ?? Didn't understand...

Thanks for support!
miketheslummy
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 63
Gaming Since: 20 Jun 2010, 13:30

Re: Good days instead of bad days ?

Postby manutoo » 08 Jul 2016, 08:46

miketheslummy,
=> topic15-25504.php
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 18734
Gaming Since: 24 Jan 2004, 15:38
Location: France


Return to Tennis Elbow 2013

Who is online

Users browsing this forum: No registered users and 2 guests