I'm so close to quitting this game because the aiming previews don't make any sense.
GREEN = GOOD POSITIONING. So why is my Rafael Nadal character shanking 15 balls a set and covering the entire court with a huge green circle while the CPU opponent shanks maybe 0-1 balls a set in comparison? My player has no fatigue.
RED = BAD positioning, but the ball should still be expected to land somewhere inside the circle. So why is there a TINY red circle and the ball lands anywhere? Shouldn't it be a HUGE red circle with the ball landing (gasp!) INSIDE the circle somewhere?
Say that I have a green circle and the outside edge of it is outside the line. Let's say that 5% of the area of the circle lays outside of the line. This is me being generous because often the perimeter of the circle is almost flush with the line and you can barely even see that any part of the circle is outside the line. But 80% of these balls still end up falling out. Is there some kind of weighted algorithm working against the player here? I would expect the ball to have an equal chance of falling within all areas of the circle, not an 80% chance of falling inside the 5% of the circle that is sticking outside of the line... I'm beginning to suspect that there isn't even a rule that the ball even has to fall inside the aiming circle.