Modding in TE4 ?

General discussions about the 3rd edition of Tennis Elbow

Modding in TE4 ?

Postby MarianoEG » 30 Aug 2014, 23:28

manutoo wrote:Ayu62,
yup, women outfit won't be symmetrical anymore (maybe as well for shoes, deniznadalfan). About Modding, I'm not sure how it'll go, the Engine I'll likely use (Unity3D) is very not Modding friendly, so I'll have to do extra stuff to allow modding to work.

Sounds bad for animators manutoo,anyway, Ill be waiting for TE4 :P
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Previsional "Tennis Elbow 4" Planning

Postby hamzafederer » 08 Sep 2014, 15:00

manutoo wrote:Ayu62,
yup, women outfit won't be symmetrical anymore (maybe as well for shoes, deniznadalfan). About Modding, I'm not sure how it'll go, the Engine I'll likely use (Unity3D) is very not Modding friendly, so I'll have to do extra stuff to allow modding to work.


Bad news for modders :(
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Re: Previsional "Tennis Elbow 4" Planning

Postby manutoo » 09 Sep 2014, 04:24

hamzafederer,
it shouldn't be that bad ; it likely means that the Modders will have to download a Modding Kit instead of accessing directly the Pak files like in TE2013.
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Re: Previsional "Tennis Elbow 4" Planning

Postby peteypan » 10 Sep 2014, 02:09

^ That doesn't sound too bad :) very excited that women's outfit won't need to be symmetrical now :yes: I'd better start collecting pics
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Re: Previsional "Tennis Elbow 4" Planning

Postby MarianoEG » 11 Sep 2014, 05:24

manutoo wrote:hamzafederer,
it shouldn't be that bad ; it likely means that the Modders will have to download a Modding Kit instead of accessing directly the Pak files like in TE2013.

but this is for patches creator... if someone want to create an anim,for example, you cant do it no more,so...goodbye animators! :salute:
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Previsional "Tennis Elbow 4" Planning

Postby Nigogu » 11 Sep 2014, 17:12

megyaem30 wrote:goodbye animators! :salute:

And you want to encourage me to do them :?: :annoyed:
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Re: Previsional "Tennis Elbow 4" Planning

Postby manutoo » 12 Sep 2014, 03:55

megyaem30,
yup, anim will be the only real problematic one. Worst case scenario will be that you could create export anims to the game only during the 30 days of the Unity Pro trial...
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Re: Previsional "Tennis Elbow 4" Planning

Postby MarianoEG » 12 Sep 2014, 04:41

Nigogu wrote:And you want to encourage me to do them :?: :annoyed:

for TE2013, forget about TE4 :blackeye:
manutoo wrote:megyaem30,
yup, anim will be the only real problematic one. Worst case scenario will be that you could create export anims to the game only during the 30 days of the Unity Pro trial...

sounds hard. You told me once that 3dmax got some exporter that could work for Unity? am I right? or remember wrong? :fear:
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Previsional "Tennis Elbow 4" Planning

Postby manutoo » 13 Sep 2014, 05:10

megyaem30,
Unity editor can load .FBX file exported by 3DS, but Unity games can't (at least not with built-in Unity features).
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Re: Modding in TE4 ?

Postby deniznadalfan » 14 Sep 2014, 14:34

is it possible to have a special anim for the dropshot?????
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Re: Modding in TE4 ?

Postby MarianoEG » 15 Sep 2014, 03:00

manutoo wrote:megyaem30,
Unity editor can load .FBX file exported by 3DS, but Unity games can't (at least not with built-in Unity features).

so, you will use the already create anims, I guess. Any chance that we can have more features? defensive slices, drop shot, slide, if someone create those features? maybe add one button?
:D
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Modding in TE4 ?

Postby manutoo » 15 Sep 2014, 03:46

deniznadalfan & megyaem30,
I don't currently want to talk about suggestions for TE4 except if they're closely related to the features I exposed. I might be more open to suggestion chatting once I'll actually be working on TE4 (or TEM2). (in other words : my mind isn't focused on all the little details of TEM2/TE4 so I'd rather not say something that I won't follow through once the time to work on it will come).
Meanwhile, you can still post in the suggestion topic, as I'll read it all again at some point during the development of TE4.
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Re: Modding in TE4 ?

Postby MarianoEG » 15 Sep 2014, 04:24

ok manu, at least you are open to suggestions, and I like to talk about the anims more than other feature in the game, for obvious reasons ':D
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: Modding in TE4 ?

Postby deniznadalfan » 15 Sep 2014, 07:03

thanks manu!!!
goodluck!
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