Page 3 of 29
Re: Previsional "Tennis Elbow 4" Planning

Posted:
01 Oct 2014, 04:45
by Nigogu
manutoo wrote:the most important factor for the quality of the animation is the animations themselves.
Will you innovate in this aspect (= new anims for the new game), or you will just import the same anims that the game already has (is that possible

).
Re: Previsional "Tennis Elbow 4" Planning

Posted:
02 Oct 2014, 03:38
by manutoo
Nigogu,
still not sure, but I'll likely keep as much as anims possible, and only try to create new ones...
Re: Previsional "Tennis Elbow 4" Planning

Posted:
08 Oct 2014, 16:03
by campa100anni
you got any screenshot?

Re: Previsional "Tennis Elbow 4" Planning

Posted:
18 Oct 2014, 12:37
by Stajus
Sounds good, except for the challenge system. Hopefully the twist will work out, but I guess you had to listen to all these whiners asking for a challenge system in a tennis game

Re: Previsional "Tennis Elbow 4" Planning

Posted:
08 Nov 2014, 02:01
by gbfdgfdg
Why not put the project on Kickstarter and hire some people?
Re: Previsional "Tennis Elbow 4" Planning

Posted:
08 Nov 2014, 05:57
by manutoo
Re: Previsional "Tennis Elbow 4" Planning

Posted:
28 Nov 2014, 09:21
by Drifted
All of these features seem really promising, especially considering that you are doing all by yourself. Congrats and good luck, I'm looking forward to it !
Just to be sure, will you still do a Mac version? If yes, are you planning on integrating an online mode on OSX?
Thanks for all the hard work !
Re: Previsional "Tennis Elbow 4" Planning

Posted:
29 Nov 2014, 04:11
by manutoo
Drifted,
of course, TE4 will be available on OSX, and except really bad surprise, it'll support online play, even cross-platform..!
Re: Previsional "Tennis Elbow 4" Planning

Posted:
06 Dec 2014, 09:52
by Drifted
Awesome !

Re: Previsional "Tennis Elbow 4" Planning

Posted:
26 Dec 2014, 02:15
by Makanaki777
Dear manutoo:
This request, I think is what we have almost all we use to TE and is as follows:
I would be very good, the TE4 all improvements you said, can adapt perfectly to the mods we have today, why? almost all of us have made a sort of independent mod, with courts, world tour etc ... and would be good not to lose all these months and years of work were many hours in my case, not to start all over again ... many thx !!
Re: Previsional "Tennis Elbow 4" Planning

Posted:
15 Jan 2015, 17:55
by Reisk
manutoo wrote:- Challenge System (but with a twist

)
- the improved realism.
Oh i like the look of that. I hope there will be such challenges as they really are at least as an option.
Re: Previsional "Tennis Elbow 4" Planning

Posted:
17 Jan 2015, 05:12
by MissionMaximus
You had me at REALISM. Like what I'm hearing about everything Manu. Hopefully, this means all safe shots will be gone and maybe some true ball physics. I want as close to the real thing I watch on TV as possible.
Re: Previsional "Tennis Elbow 4" Planning

Posted:
17 Jan 2015, 06:09
by manutoo
MissionMaximus,
if by "ball physics" you mean "ball physics", then no, it won't change (or only marginally), it's already near perfect.
But if you mean "strike physics", then yes, it'll change.
By definition, ball physics apply to the physics of the ball in the air ; usually, it implies also the bounce physics, as the ground is static, so it stays relatively easy.
But strikes are a complete different beast where actually there's no real physics calculations and never will be ; there are only macro level approximations trying to look like real physics.
Re: Previsional "Tennis Elbow 4" Planning

Posted:
22 Jan 2015, 09:12
by deniznadalfan
will the new features bring also that you slide with players??
Re: Previsional "Tennis Elbow 4" Planning

Posted:
22 Jan 2015, 15:05
by Krish4791
I didn't think you guys could get any more awesome, then I read this thread! Thanks so much for your time & effort in creating this game, I look forward to this new release!