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Re: Tennis Elbow 2009 1.0

Postby Brad1981 » 03 Jan 2009, 16:08

Re: Luminosity. Oh wow, it worked. Thanks.
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Re: Tennis Elbow 2009 1.0

Postby v.williams » 03 Jan 2009, 23:36

I don't know if its just me, but every time i play an online match my Preview changes from "All + danger zone+ aiming" to just danger zone, and my auto-positioning changes from fast to average. and i have to change them back every time...!?!
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Re: Tennis Elbow 2009 1.0

Postby Stefan Edberg » 04 Jan 2009, 00:05

v.williams wrote:I don't know if its just me, but every time i play an online match my Preview changes from "All + danger zone+ aiming" to just danger zone, and my auto-positioning changes from fast to average. and i have to change them back every time...!?!

Stranged i have the exact same problem too. :roll: I have never noticed that before..
Playing just for FUN, and u should also do that ;-)
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Re: Tennis Elbow 2009 1.0

Postby S.Williamz » 04 Jan 2009, 00:07

Stefan Edberg wrote:Stranged i have the exact same problem too. :roll: I have never noticed that before..


It's not a problem it's on purpose...so that everyone would have the same positioning and you couldn't bother your opponent with the aiming cursor or get that advantage. :wink:
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Re: Tennis Elbow 2009 1.0

Postby Santiago92 » 04 Jan 2009, 01:21

Santiago92 wrote:Manu, at the end of each set I still see the announce "Double Fault #0" :(

Another thing:

I think that Federer is easy in this game. I'm playing at Professional sublevel 10. I played Nadal twice on blue-green (lost in Montreal 3-6, 6-4, 6-7 and in Cincinatti 6-7, 3-6) and lost to Del Potro in US Open (7-6, 6-7, 3-6, 4-6) and they were too much harder than Federer, who lost to me 6-4, 6-4, 6-2 in Davis Cup. Maybe it's because I don't like rallying and players who doesn't come to the net often make me desperate and Federer usually comes to the net, but... he should be better...


I beat Ro. Fed again 6-3, 3-6, 6-1 in Madrid 2R, but I lost to Richard Gasquet 6-1, 6-2 in Madrid 3R. Although I played very bad... Gasquet is better than Fed? :?
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Re: Tennis Elbow 2009 1.0

Postby S.Williamz » 08 Jan 2009, 23:10

I think the highest possible speeds(around 140-150km/h or so I think) for groundstrokes with low topspin should be tuned down a little...I've been thinking this for a while and decided to post about it. I think that shots like this are very overpowered compared to slower shots or shots with decent topspin. This is because with other type of shots there is more time to move and prepare, when with the faster low topspin shots there isn't much time at all. Also it is almost impossible to get a good opening to rush the net when someone hits the fast shots, also you can't really make the opponent run out of accelerations because the he has a sufficient amount to end the rallies with winners even far before he runs out of them(especially if they are a baseliner with max stamina).
When two players with similar powerful shots play together, the game is so fast to the point it's not terribly enjoyable anymore(atleast I think so), because it requires nanosecond reactions in many cases lol. It's like wham-bam and the rallies are over with a winner. Even on clay or other slow surface the rallying speed in incredibly fast. I think like the max topspin game this extreme style also needs some balancing. Maybe have fewer accelerations with max speed or something. Nothing too dramatic just slighty more humane rallying speed LOL.
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Re: Tennis Elbow 2009 1.0

Postby Brad1981 » 08 Jan 2009, 23:23

Yes, I agree to a degree. Hence, I have changed the court bounces for each court so that the ball bounces higher up and (on some courts), slower thru the court. Elasticity needs to be raised by 5 to 15 points, depending on the court. And I keep global Topspin at about 30 percent. With this, I have found the game to be more enjoyable and realistic (compared with Youtube videos of the court surface bounces). Then this balances the speed factor out. Please don't decrease the speed, Manu. If needed, maybe have it coorelate to court bounce, idk lol. But for CPU play, it is ok as it is. Maybe u can tune it for online play as S.Williamz wishes, if needed. BTW, I only use the modified courts for CPU play.
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Re: Tennis Elbow 2009 1.0

Postby Togtdyalttai » 09 Jan 2009, 01:07

S.Williamz wrote:I think the highest possible speeds(around 140-150km/h or so I think) for groundstrokes with low topspin should be tuned down a little...I've been thinking this for a while and decided to post about it. I think that shots like this are very overpowered compared to slower shots or shots with decent topspin. This is because with other type of shots there is more time to move and prepare, when with the faster low topspin shots there isn't much time at all. Also it is almost impossible to get a good opening to rush the net when someone hits the fast shots, also you can't really make the opponent run out of accelerations because the he has a sufficient amount to end the rallies with winners even far before he runs out of them(especially if they are a baseliner with max stamina).
When two players with similar powerful shots play together, the game is so fast to the point it's not terribly enjoyable anymore(atleast I think so), because it requires nanosecond reactions in many cases lol. It's like wham-bam and the rallies are over with a winner. Even on clay or other slow surface the rallying speed in incredibly fast. I think like the max topspin game this extreme style also needs some balancing. Maybe have fewer accelerations with max speed or something. Nothing too dramatic just slighty more humane rallying speed LOL.


I agree with this. It happened gradually, but now the 100% topspin game has lost its effectiveness. it's too difficult to defend like I used to be able to. But I don't want the game to go back to how it used to be where defenders were able to rule. I know it's a very thin line to walk on, but until the styles are somewhat balanced it will be difficult to have varying styles. It might be good to tune down the effectiveness of groundstrokes or it might not: I worry that it will become too easy to play net then. This game is now a power-baseliner's game, but that's similar to the way it currently is in real life. I know I'm contradicting myself here somewhat, but I'm debating whether I like how the balance between styles is. I miss being able to play effectively with 100% topspin, but it was too easy to do that before. I don't miss the style of TE 06 where net skills were the only thing that mattered. I know it's hard to find the balance between the styles, but we still haven't reached it.
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2010 Singles: 66-10 (no wo (4))
2010 Doubles: 21-11
2009 Singles: 105-14 (no WO (6))
2009 Doubles: 11-8
Best Results:
'10: W: AO, Miami, Casa, Barca, Rome, Stuttgart, Hamburg, Cincy
'09: W: 13 including Rome, Madrid, RG, Wimby, Cincy, USO
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Re: Tennis Elbow 2009 1.0

Postby R.Gasquet » 09 Jan 2009, 18:03

GOOD!
#10
Record 09- 31-10

Best Results
Finals- Indian Wells, Rome
SF- Doha, Zagreb, Rotterdam, Dubai
QF- Australian open, Casablanca, Monte Carlo
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Re: Tennis Elbow 2009 1.0

Postby S.Williamz » 12 Jan 2009, 00:05

Today I noticed something really strange and did some testing with eronakold, and he agreed with me that when you type the cheat code "mtrun"(didnt try other codes) in online games and press enter, there is a difference with your moving speed, you are much faster...I thought these codes were disabled in online games? I first thought I was crazy because the difference in speed wasn't completely obvious at first(although it was a big advantage) but when eronakold agreed with me I think the code does work, atleast to a degree. :?
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Re: Tennis Elbow 2009 1.0

Postby Togtdyalttai » 12 Jan 2009, 00:14

S.Williamz wrote:Today I noticed something really strange and did some testing with eronakold, and he agreed with me that when you type the cheat code "mtrun"(didnt try other codes) in online games and press enter, there is a difference with your moving speed, you are much faster...I thought these codes were disabled in online games? I first thought I was crazy because the difference in speed wasn't completely obvious at first(although it was a big advantage) but when eronakold agreed with me I think the code does work, atleast to a degree. :?


Wow! I wonder how many people have been using that code. I personally have never tried using codes even when playing against the computer, but I would be willing to bet that some people use them in online play if they do in fact work.
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2010 Singles: 66-10 (no wo (4))
2010 Doubles: 21-11
2009 Singles: 105-14 (no WO (6))
2009 Doubles: 11-8
Best Results:
'10: W: AO, Miami, Casa, Barca, Rome, Stuttgart, Hamburg, Cincy
'09: W: 13 including Rome, Madrid, RG, Wimby, Cincy, USO
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Re: Tennis Elbow 2009 1.0

Postby S.Williamz » 12 Jan 2009, 00:32

Togtdyalttai wrote:
Wow! I wonder how many people have been using that code. I personally have never tried using codes even when playing against the computer, but I would be willing to bet that some people use them in online play if they do in fact work.


Yeah, Im not even sure if it works, but it was fairly obvious actually...can other people test it too? lol
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Re: Tennis Elbow 2009 1.0

Postby S.Williamz » 12 Jan 2009, 11:49

I did some more testing of the code and noticed something else...if you use the code in offline games, the player gets faster, and if you turn it off, the player is still faster than normal. Now you have to turn it on again and off again, to have your normal speed. So there is three speeds, slow, mid and very fast. It seems if you used the code in online games, your player had the mid speed movement. Also it seemed to be sort of permanent, I could close the game and reopen it and still have the mid speed(in online games too), and would have to go to warmup to turn it off. I reinstalled the game to a new folder, and did a side by side comparison, and the reinstalled game had the slowest movement speed. Then I did the code thing and it became faster, like it had less inertia. :? Am I crazy, or is this normal??? lol

Edit: Scratch that, it doesn't seem to work that way, but something really strange is going on with the player speeds, I'm sure...lol
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Re: Tennis Elbow 2009 1.0

Postby S.Williamz » 13 Jan 2009, 00:35

Ok so there's definitely a slower normal speed and a faster normal speed...but it's sort of random what speed you get after using the code...sometimes I'm left with the faster speed and sometimes slower...

Also there's a bug with serve, if you press many of the arrow keys right before hitting the ball, it results in strange serve, that is very difficult for the opponent...

And I have to take some back what I said about the speed of the fastest shots needing to be lowered, I no longer think they are that overpowered, I've played against good players with more spin and they have no problem getting balls back, atleast so much problem that it would be overpowered. The shots obviously need to be penetrating to be a good style to use. I actually think I complained about it because I had just played players who I think had the faster movement(they were most of the time near the baseline, which to me seemed impossible, because I had to stay far back to get to shots) and that made the pace seem very fast, since I had a slower movement. I have tried playing a few matches using the faster speed and the pace doesn't seem impossible. Now I can't turn it off though...

Confusing...lol
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Re: Tennis Elbow 2009 1.0

Postby jenks10s » 13 Jan 2009, 22:51

Vaidisova has a two handed backhand
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