CC...I wrote in the Bug Report about a situation whereby the the CPU is coming to the net and I hit a strong topspin return kind of to his feet and he pops the ball up in the air about 6 to 8 feet and it lands very close to the net on my side (sort of like a very high weird dropshot) The problem occurs when I'm trying to react and quickly move my player into position to counter this weird shot (it SHOULD be an easy put-away) However, my player slows way, way, way down as I near the ball (kind of like a strange paralysis sets in) and I virtually always lose the point. (No matter how I push the controls, whether I use mtrun or not) It's not so bad when it happens on a 30-love, 30-15, 40-love or 40-15 point, but when it's 30-40 against you or when it's break point against the CPU it can get pretty darn aggravating to lose the game over it
In TE06 I wrote to Manu about when the human player hits a net-cord and the ball dribbles over and bounces twice for what should be a lucky winner for you yet the CPU swings after the ball has bounced a second time, then hits an impossible illegal winner. Kudos to Manu for fixing that bug for TE09
I don't know if anyone else has seen my afore-mentioned situation. If so, no one else has inquired about it yet that I know of and I read the posts almost every day (maybe it only happens to me?) and Manu has not gotten around yet to responding to me about my perceived Bug Report. I know that from Manu's previous explanations about YOUR situation (and yes, I asked about it too) that I simply MUST watch the CPU player like a hawk and not take for granted that I've hit what should be a sure winner in groundstroke rallys, not only against Master or Incredible but even at some of the lower levels, and ESPECIALLY when volleying.
So even though Manu is able to work his magic on most of the bugs I guess some are just too much for even him
at least so far