I have read the documentation in detail about Consistency and Precision in ground strokes, but there's one thing I don't understand. Neither of them seem to explain random errors. For example, a computer player should be able to miss an easy ball, even if they have lots of time. According to the documentation, neither consistency nor precision would increase/decrease the likelihood of this type of error. How can this be edited then? How can you create a player who can hit very good shots but sometimes miss badly for no apparent reason? Many many players on the pro tour play like this, and it seems it should definitely be part of either consistency or precision.