Character stats dependant on realistic mode?

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Character stats dependant on realistic mode?

Postby Serena Williams » 23 Mar 2014, 16:16

Ok so here is my question:When we play online in Realistic mode it says skills are remapped from 30% to 90%.Does that mean that when i have my let's say my forehand skills all at 100% in character sheet i get 90% online since that's the max in Realistic mode.That i know and is clear to me,however here's what i don't know:If i put let's say 92% in all my forehand skills does that mean i still get 90% in online play or will it be a smaller number let's say 82%.I hope you understand me and someone answers me lol :)
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Re: Character stats dependant on realistic mode?

Postby Stajus » 23 Mar 2014, 16:23

30 + Character Sheet Skill * 60/100
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Re: Character stats dependant on realistic mode?

Postby Serena Williams » 23 Mar 2014, 19:37

So if i did my math right(which i doubt) ,the max you can get is 30 + 100 x 60/100 which is 78? ':D
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Re: Character stats dependant on realistic mode?

Postby Heinrich von Westphalen » 23 Mar 2014, 19:45

Serena Williams wrote:So if i did my math right(which i doubt) ,the max you can get is 30 + 100 x 60/100 which is 78? ':D

Yes, because the 12 left points are for Serenas boob skills.

Kind regards,
Heinrich von Westphalen.
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Re: Character stats dependant on realistic mode?

Postby Serena Williams » 23 Mar 2014, 19:51

Heinrich von Westphalen wrote:Kind regards,
Heinrich von Westphalen.


Ok so my math was wrong it is 90.Tnx for the info.

And Serena would have more then just 12 points for boob skill :P
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Re: Character stats dependant on realistic mode?

Postby Stajus » 23 Mar 2014, 19:57

I guess 30 + 100 * 60/100 = 90 is the same as (30 + 100) * 60/100 = 78 in Macedonia :sweat:
The TE's all-round and doubles GOAT :cool:
73 titles (7 S + 66 D) + Davis Cup + Team Cup
11 Grand Slam titles in doubles (out of 12 played)
Best singles ranking #3
Best doubles ranking #1
Olympics 2012 - singles bronze, doubles gold
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Re: Character stats dependant on realistic mode?

Postby Heinrich von Westphalen » 23 Mar 2014, 19:59

This 'phenomenon' is called operator associativity by the way. Learn this and you'll be a free (wo)man.

Code: Select all
int f1(void);
int f2(void);
int f3(void);
int g(int); 
 
int h(void) {
  return g( f1() - f2() - f3());
}


:thinking:

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Re: Character stats dependant on realistic mode?

Postby Serena Williams » 23 Mar 2014, 20:07

Didn't see the little * so did my calcs wrong.Tnx anyway
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Re: Character stats dependant on realistic mode?

Postby Nigogu » 23 Mar 2014, 20:48

Heinrich von Westphalen wrote:Yes, because the 12 left points are for Serenas boob skills.

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Re: Character stats dependant on realistic mode?

Postby E=mc2 » 24 Mar 2014, 14:49

Serena Williams, every 10% point increase in character sheet results in 6% point increase in realistic mode(starting from 30)...
Character sheet(%) -Realistic Mode(%)
0-30
10-36
20-42
30-48
----
100-90
And 90% points in character sheet results in 84% points in realistic mode.
So GL and just think to divide points appropriately....Using formulas and calculators is a noob's job :annoyed:
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