Algo wrote:Everyone wants to win and if people know a way to do that easier, they'll go for it (reason to forbid certain shots or strategies in competitive matchs, for example)
If something like this is done, everyone would play Nadal-ish... that would be a waste.
Man, he shouldn't be allowed in a tennis court... ok, went too far
yasinozkan wrote:And count the topspin points in the 780 point system, there you go. Solved.
yasinozkan wrote:Hi guys,
I found out a way of flatten out strokes (sort of..).
What I do is I combine the short acc with the normal acc, like this : charge with short acc (foreward+acc), then switch and charge with normal acc. before you hit the ball. This doesn't work every time but it does work, you also need good stamina for.
What this actually does is, it reduces the topspin and it hits harder then the normal acc (b1+b2). Because the normal acc. still has some spin which slows the ball. It also drops shorter then the normal acc. by reducing the flying effect of the ball and it's not as precise so it's more risky. If you do this while you're not balanced you can easily make unforced errors. You can also combine it with the agressive lob (back+acc.) instead of the short acc., but it will give a different effect, try to experience with it.
I actually like this "combination", but there is still one problem; It doesn't flatten out enough (only if you have tons of time and the ball is very slow, like a save shot). It just flats out a little bit.
So what I want to ask Manuto is, can you make it more flat ?
One of the major issues in this game is that you can't flatten out strokes like in real life.
If you can do this, this major problem could be fixed.
Of course this is my opinion and I would like to hear others aswell.
it doesn't flatten out the ball, it's just make the aiming very large (coz you start your acc strike preparation very late), and thus can shorten the ball or make it a bit longer, depending of your luck.
I won't give flat shot to topspin player, else they'll be utterly overpowered and no one would have any reason to play with low spin.
manutoo wrote:I didn't say it'd be a "bit overpowered", but "utterly overpowered" ; so that'd be far to solve anything.
yasinozkan wrote:It's not rocket science now is it ?.
manutoo wrote:It actually kinda is => topic15-14075.php & https://www.google.com/search?q=site:ww ... s+about%22
Algo wrote:yazinoskan, as manutoo stated, it would be legit, as it's not overpowered as having some (or much) top spin.
I've always been a 0% top spin player.
I've never succeeded
Else they'll be utterly overpowered and no one would have any reason to play with low spin.
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