Page 13 of 15

Re: What do you think TE4 should change/have/improve?

PostPosted: 17 Feb 2018, 12:04
by Serena Williams
Also not sure if or how it is possible but balance the playing styles. Right now a couple are overpowered, while some are virtually useless.

Re: What do you think TE4 should change/have/improve?

PostPosted: 17 Feb 2018, 12:12
by manutoo
JaNeZoKu,
oh yup, you're right ! I thought Algo was talking about the "Top Spin" game..! :P

Re: What do you think TE4 should change/have/improve?

PostPosted: 19 Feb 2018, 21:41
by Rufixd
I think that modding is an esencial part of the game for me so implementing the steam workshop to mod the game more easily would be great. I hope this turns out to be as good or even better than te2013. (sorry for bad english :D)

Re: What do you think TE4 should change/have/improve?

PostPosted: 21 Feb 2018, 02:16
by Fez
just a couple suggestions:
1. Make it so, post-point celebration animations (fist pump, throw racquet, etc), are not tied to strikes. this way a player can choose which animations he wants for his character.
2. More variation on let ball physics. would be nice to see ball behave in various different ways, depending on situation.

Re: What do you think TE4 should change/have/improve?

PostPosted: 04 Mar 2018, 14:21
by obdz
Continuing:

13- Different racket models. Like old rackets used in the 90s. And new rackets used in the 2000s. Each racket has its properties, but new rackets are obviously better.
14- Different tennis balls. Old balls were faster than they are now. So making multiple versions would be a plus.
15- Improve returns and service returns. Till now, I am not able to preform not even one return.
16- Add the ability to implement sound after winning a point,or losing. For example: Federer's "Come On!", Rafa's "Vamos!", and Murray's frustration sound after losing a point.

Re: What do you think TE4 should change/have/improve?

PostPosted: 07 Mar 2018, 21:37
by iLoveRF
For the past couple of days, I've been playing the newly released [censored] game. I think the most enjoyable aspect of this game is that it gives me a lot of control over my shots and the way I want to hit the ball. The downside is that the control scheme is a bit too complicated and very hard to get accustomed to. I think TE can improve on this by introducing some changes to its gameplay to give the player more control and freedom. Here are my suggestions:
1. Merge Top acceleration and short acceleration into a singe acceleration shot, the length of the shot should be determined by how much the player pushes the analog stick up or down when hitting the ball.
2. Normal stroke and short stroke can also be merge into a single normal stroke, like above.
3. Now that I think about it Top spin and Slice should also be like this. At the moment there is not much control on the length of strokes in TE, either i hit very deep or very short; It's just too binary and limited. I know that i can hit a shorter or longer stroke depending on my position but it's kind of the byproduct of not hitting a perfect shot, not something that the player is in direct control of.

Re: What do you think TE4 should change/have/improve?

PostPosted: 11 Mar 2018, 11:09
by lolo2b
hello I play tennis elbow and itst for two years now. therefore, by force of practice here are the points that I think should be improved; in any case it is the flaws that spoil me a little pleasure in this game which I became addicted after all.
- first of all remove these balls that touch the net without mistakes; I sometimes counted 3 bullets let in the same game; an aberration in my opinion for a competition game network. on the other hand in training mode it would be a good thing.
- improve trajectories and rebounds that are not realistic; often I can not decide if the ball is short or long, or I visualize the ball that goes to my left and lands in my feet.
- the balls have too many effects, constantly varies trajectory or effect. of course it is possible in real tennis but it is systematic.
- I played tennis and I can not define these shots or the ball arrives quickly and brakes and stops in the middle of the court. it is neither a cushioning nor a normal short shot.
- the elan of the players is too pronounced and when one no longer press on the controller continues to run too long in my opinion. one or two steps would be enough to stop his race. it is only a game of course but it would be more faithful to reality.
- the ball could be more visible because on some court, it is very difficult to perceive.
here are the key points that I would like to see improved on the next version I expect.
however, I repeat, I love your game and will continue to play.
good Sunday.

Re: What do you think TE4 should change/have/improve?

PostPosted: 11 Mar 2018, 18:43
by Marty63
Hi, IMHO would be nice more user friendly keys remmaping, maybe setting sensitivity gameads and preserve genial feature - setting size of the ball. For my bed eyes is this feature an invaluable help.
Thank You, Manu, for the great game.

Re: What do you think TE4 should change/have/improve?

PostPosted: 12 Mar 2018, 01:01
by Daniel Silva
Hello manu.

I love the stadiums in TE2013, but for TE4 I think that could have a STADIUM EDITOR, like [Please don't advertize concurrent games] (Gameplay of [Please don't advertize concurrent games] is awful), editing mainly the color of wall, add pictures on the wall and put a name of city behind of baseline or next to a doubles line on clay.

Re: What do you think TE4 should change/have/improve?

PostPosted: 12 Mar 2018, 06:48
by Guest
Marty63 wrote:Hi, IMHO would be nice more user friendly keys remmaping, - setting size of the ball. For my bed eyes is this feature an invaluable help.
Thank You, Manu, for the great game.


This literally exists.

Re: What do you think TE4 should change/have/improve?

PostPosted: 25 Apr 2018, 23:01
by iopzzza
Nice addition would be... Whenever you play for example long lasting 4-5 hours matches, that you are a bit or a lot tired (the player stamina) in your next match. Also whenever playing back to back weeks, to be tired in the second a bit, fatigue may be? :) I think you understand me.

Re: What do you think TE4 should change/have/improve?

PostPosted: 03 May 2018, 10:32
by samstennis
It'd be cool to have practice serve/return option so that we wouldn't actually have to play a full practice match to practice them ':D In current game, I feel like hitting drop shot winners is very hard and even if you serve a 110mph second serve, AI will still treat it like a regular second serve and hits a return winner which is frustrating :cry: An easier option to change the color of the court would be cool. :sweat: :fear: Can't wait for the new game to be released

Re: What do you think TE4 should change/have/improve?

PostPosted: 05 May 2018, 17:28
by AlexTrevi
Please remove the receiver ability to hit way too many winners off 2nd serve. I hit 1st serve like 2nd and they still hit winners.

Re: What do you think TE4 should change/have/improve?

PostPosted: 09 May 2018, 16:17
by Dorian Gray
The two-handed backhand should be more powerful than the one-handed backhand. When you use two arms you can generate more power. The two-handedhanded Backhand is technically a forehand and offers more stability. The one-handedbackhand is better in terms of variety.

Re: What do you think TE4 should change/have/improve?

PostPosted: 09 May 2018, 16:29
by Burned
Dorian Gray wrote:The two-handed backhand should be more powerful than the one-handed backhand. When you use two arms you can generate more power. The two-handedhanded Backhand is technically a forehand and offers more stability. The one-handedbackhand is better in terms of variety.


Hum .. No the one-handed backhand is more powerful than the two-handed backhand.
The two-handed backhand offers more accuracy and consistency though.