Bata , on hard court, the counter should serve & volley around 1 time per game in average, or a bit above that. Hewitt probably doesn't do that much (especially since 10 years), but it's same for all other styles in TE : they volley more than in real life. The reason is that it brings more game...
1- if you're playing with a Mod, the surface might be incorrect set and let the CPU thinks he's playing on a fast surface ; else, it was a big coincidence which should not happen often (except if you almost always lose against S&V) 2- I'm not sure what meaning you give to "Counter puncher&q...
peteypan, players are always less interested by qualies. You can try to put TopPresence to 2, maybe it'll work (or not ). Also check your Slam is still a mandatory tournament, else it'll make the participation drops significantly.
the CPU counter serves & volleys often only on fast surfaces. On medium & slow surfaces, he won't do that much, except if he's particularly successful with it (ie: you can't win the point often enough when he S&V).
Elias , as actually I'm in the few that would like to see that feature (for debugging/tuning purpose, it could great :yes: ), it naturally comes higher on my priority list, so I might do it someday, if the mood & the time come together..! :P It should be easy to fast forward till the end of the...
Raz, I added the GiveRep function to the "Chat" button, so now the rep will be given when entering the chat. It'll fix your issue, right ? And nice job you have there..!
Elias , there were (and still have, but not that much anymore) many things more important to do than this feature, especially if you take into account the ratio "time needed to do it" / "people who will enjoy it". So if I have to chose between this & only this for next updat...
It's not really a bug. If you actually gave the reputation (ie: clicked the button "give rep") then the reputation is given for good ; if you only chose the reputation to give, but didn't give it, then the choice is cleared (and it's visible). I'll see if I can remove the clearing for next...