Release of v0.91 : - tuned the racket position for "PlayerMale-TE4.max", so now it matches the legacy from TE2013 ; this is required so legacy & new animations will work the same and thus can be mixed together. So in-game, the engine will slightly correct the racket position, both for...
I got your Bug Report and checked everything : it turns out it's a bug happening only when saving on the 1st week of a new career after having loaded a saved game on that week. It'll be fixed in the next update, thanks to your report ! :yes: However, that next update may come in a while, so meanwhil...
To the possible readers, John Hackenroe sent me a screenshot by email showing clearly the issue and will hopefully send me a Bug Report the next time it'll happen to him so I could reproduce the bug on my PC and then fix it...
doums , ouch..! :sweat: Est-ce que le fait que cela a marché puis n'a plus marché pourrait du au fait que tu aurais changé le joueur de gaucher à droitier (ou l'inverse) une fois, et l'autre fois sa main dominante n'aurait pas changé ? En plus d'essayer de gérer ce changement de main, j'ai rajouté ...
SubBuild 2021.7.10: Bug Fixes : - Animation : the back bending from the previous update was in the wrong direction on one side of the court (the one on the top of the screen during warm-up or at the start of a match), leading to weird animations on low or far balls - Animation : after a jump at the...
victorbicudo2 , the balls that are really far are hit very off-centered ; in real-life, it's not possible to put them back in most of the time. If you see the ball is centered in the racket, normally you should still have a decent chance to put it back in play, especially with the safe strike. Isn'...