I checked the listed top 25 players in that list and I got a ~39.8% conversion rate, so the variations might come more from the player skills (eg: good in return of serve), and on the player most played surfaces (mid and slow surfaces help the rate), than their rank. Anyway, it'd be a bit tedious to...
Ok, without global stats, it should be taken with a bit of precaution. In average, a group with a higher win ratio should have a higher break point conversion rate compared to another group with a lower win ratio. The Top 50 might have a higher win ratio than lower ranked players. I can't do easily ...
1) Where did you find the global 40% stat ? I'd like to see if it's the same at ITF level. Also, I absolutely didn't aim for a realistic rate here, so the result ain't too bad already...
SubBuild 2018.12.22: New Features : - Training Club : added game per set and tie-break options - Match Log : you can now open your match logs from the 3D-matches & Training-Club tabs in settings Changes : - Planning : now if a tournament doesn't happen on the following year, Auto-rebook will bo...
11) I hadn't noticed that my little change created an edge case leading to a bug ! :sweat: It should be fixed in today's update. 12) internal PlayDayS for Singles is "0010000 1000000" ( = only 1 round with 4 matches), so your value will lead to all Singles matches done by the 1st day, but ...
Build 25 SubBuild 2018.12.20: Changes : - Text-based match : point evolution on a break game should now feel more natural - Recruiting Player : now the recruiting menu shows the relevant ranking for each player (eg: if a player has a Junior goal, it'll show his Junior rank, whatever the filter butt...
MichaelTA , Note : DFTU = Done For Today's Update 1) DFTU + same for doubles rankings + fixed viewing this screen when Race Ranking + Doubles competition were selected 2) DFTU ; it was happening only with 2-week long Olympics, as the engine was restoring the current doubles partner at the end of th...
MichaelTA , I did a test and I got an average of ~106mph for 75% in all 3 service skills, and thus with a player having the Slice Serve Talent, which lowers a bit the average. Still, it was a bit too low, so I checked and actually, with this Talent, the player was doing too many sliced serves. It'l...