Ok, it was inverted only in the Cincinnati & TET250 Stadiums, that's why I didn't see it at 1st ! It'll be fixed in the next update, thanks to your report.
Bug Fixes : - Loading : going into the load screen could corrupt your current on-going game - 3D Match : the player animation while bouncing the ball could be jerking
1) Last instant strikes in TE4 get a bigger zone, and more importantly can end in the net ( => likely a game-changer in term of defense ;) ) In a similar way, if the ball is shorter due to lower consistency, it means it'll have more chances to end in the net, so it'll make more sense in TE4. 2) It's...
The Intel HD 4600 has only 656 points here : https://www.videocardbenchmark.net/mid_range_gpus.html . It's better to have 1000 points at minimum, although someone in the French section of the Forum has tested the game with that IGP and said the game was playable, but I cannot guarantee it.
pidzi , 1) If your vanilla TE is in another folder and you didn't specify another Mods folder within its Mods.ini, it cannot interfere with your ITST Modding on another drive or folder. So it might be a bug... :fear: Or maybe you have tweaked your Tennis.ini ? (although it shouldn't influence the ....
Ouch, c'était encore un nid de bugs suite à une fausse manip de ma part..! (et ça m'a permis de trouver et corriger d'autres bugs, donc c'était pas mal au final )
TE4 uses the Unity engine, which uses .FBX files for 3D models & animations ; so you'll be able to use any animation program that supports .FBX importing & exporting, which seems the case for Akeytsu.
pidzi , sorry for the delay to get back to you, I always have dozen of stuff piling up at the same time... :sweat: So I tried your .dmo, but strangely it desyncs a lot, for at least 1 whole game each time, so I could see only 4 games (after 2/0 till 5/0 and then 1 more). My 1st thought is that you ...
SubBuild 2020.5.21: New Features : - Modding : add the TE2009 Net, so TE2013 Mods using it & changing its texture will work with TEM2 ; you have to specify its use in GameSys.ini , though, by adding this line, under [Game] : DefaultNet = Net2009 Bug Fixes : - Statistics : doubles historic for C...