Rob92 , 1) Actually, the Slice Mastery is only effective at 33% on the FH side. It's enough to make it noticeable, but not enough to make it a real big change like on the BH side. 2) The slice cannot be a skill because it wouldn't make any sense to train it like other skills (quick reminder there a...
Oh yup, I remember now : the max unzoom in TE2013 was based on the horizontal FOV instead of the vertical one. I fixed that for TEM2/TE4, but I did a nearly complete rewrite of the camera code so I cannot backport it to TE2013 without taking too much time... :fear: Maybe you try to set Zoom, under [...
Hello, it depends on what kind of skills you have for developing a game. If you're a coder, you can do a player base editor ; it'll make many users happy. If you're a 2D artist, there is some stuff you could do. If you're a very skilled 3D artist, as well. If you can create good animation, it could ...
General suggestions & my answer to them moved there => viewtopic.php?p=271466#p271466 . (this current topic is more for on-going stuff with the Alpha )
scarecrow , 1) Incoming in the next update => https://www.managames.com/Forum/viewtopic.php?p=271254#p271254 :yes: Rob92 , 0) In a general way, I really don't want to add a skill or a talent if it's not really very needed, to not clog the Character Sheet and keep it relatively friendly to newcomers...
Rob92 , yes, it's not easy to balance between opposing suggestions, especially as the majority of players is satisfied enough with TE2013, so every step further from it is a risk to create more displeased people than pleased ones... :fear: Once you'll have played TE4 a few hours, don't hesitate to ...
Rob92 , 0) It's really complicated to talk about TE4 if you hadn't already spent several hours playing it. The current main issue is that it's too easy to hit winners out of the blue, so your feedback based on TE2013 is kinda outdated... :blackeye: 1) A few things : - the topspin strike is a charge...
Sekir , as planned, all the management part has been removed ; it was from TEM2. Now, the World Tour is like TE2013. The talent system is still there, but the talents for the management have been removed as well ; so now there are only technical talents. At some point in the future, I hope to give ...
1) To motivate the top players to play against new players, the Random Luck chance has been changed from : Your chances to win Random Luck are : (YourOpponentRank + 15) / (YourOpponentRank + YourRank + 30) . Example : you're #10 ; your opponent is #100 ; you have (100+15) / (100+10+30) = 82% chances...