I was playing with scoreboards and added a new font.
I correctly copied the HugeChars shader, as instructed by Manutoo in Rounders topic, put my own font name, changed the map path. The font loads correctly, but it displays with huge spaces between characters. Is this a problem with the font file or with something in my code? I used the Bitmap Font Builder recommended by HeinrichVonWestphalen.
The code is this:
- Code: Select all
Font LilF Arial 11 14 0xFFB0AFAA 0 Circle Center Center Shadow0
Here is the screenshot:
Thanks in advance!