Male & Female .Max models released !

Everything about Modding TE2013, from new courts to the modifications of the player & tournament bases (and including all the bugs they may be creating ! ;) )
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Re: Male & Female .Max models released !

Postby Hele. » 20 Jan 2014, 23:54

manutoo wrote:Everybody,
here a new version of the plugin ; it should be same than before, except it's flagged as not supporting DEP, so maybe that'll solve its loading issue (but really not sure :fear: ).

Hele.,
ok, so you actually never exported using the correct plugin, thus the bad result. Maybe it was the same for miharu0607.


Again error 126: failed to initialize. :(
Just to make sure, I just copied it to stdplugs folder, is that correct?
Hele.
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Re: Male & Female .Max models released !

Postby manutoo » 21 Jan 2014, 04:41

Hele.,
1- no, it's not correct ; delete any kwxport.dle you may have copied in stdplugs ; and put the latest one in "3dsMax8\Plugins" subfolder
2- if it still doesn't work, download & install DirectX 9.0c ( web installer => http://www.microsoft.com/en-us/download ... aspx?id=35 ; or full setup => http://www.microsoft.com/en-us/download ... px?id=8109 ; it may ask you a folder where to be uncompressed ; in such case, go to that folder once the decompression is done and there run setup.exe )

miharu0607,
the plugin works only with 3DS Max 8.
ManuTOO
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Re: Male & Female .Max models released !

Postby stan the man » 11 Jun 2015, 19:53

Any questions that the game folder 3d models located?
stan the man
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